In the League of Legends mobile game, River King Tahm Kench is a support and tank. I believe that many novice players do not know his skills. So below I will introduce the skills of Tahm Kench in the League of Legends mobile game. I hope it can help Players help.
Known by many different names throughout history, Tahm Kench traveled the waterways of Runeterra, feeding his insatiable appetite on the misery of the unwary. While he may appear eccentrically charming and smug, he roams the physical realm in search of unsuspecting prey. His tongue is like a huge whip. Even a heavily armored soldier will be knocked unconscious by him from a distance of more than ten steps. If he falls into his rumbling belly, it is equivalent to falling into a narrow escape. The abyss of despair.
Tahm Kench incorporates the heft of his massive body into his attacks and abilities, allowing him to deal bonus damage based on his extra health. When dealing damage to an enemy hero, Tahm Kench can add layers of [Cultivating Taste] to the target. When the number of stacks on the enemy hero reaches 3, Tahm Kench can use [Feast] to devour the enemy hero.
Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit. This skill will cause a stun effect on targets with 3 layers of [Cultivating Taste]. Causes 80/130/180/230/280 (+0.7) magic damage to the first enemy hit and slows the target for 2 seconds. Heroes with 3 layers of [Cultivating Taste] will also be stunned for 1.5/1.5/1.5/1.5/1.5 seconds.
Width: 70
Tongue protruding distance: 900
Slowing effect: 50/55/60/65/70%
Tahm Kench consumes a target, dealing magic damage based on the target's maximum health. He can spray out swallowed minions and monsters in a straight line, causing magic damage to enemies within the range after collision. Devour a target for 4 seconds (the duration when devouring enemy heroes is halved). The enemy will suffer magic damage equal to 20/23/26/29/32% (+0.02%) of the target's maximum health (maximum damage to wild monsters: 400/450/500/550/600). When a hero overlaps with a minion, the hero will be targeted first, and the regurgitated enemy will now be stunned for 0.25 seconds.
Enemy hero: needs to have 3 layers of [Cultivating Taste] effect on him before he can be swallowed. While holding an enemy champion, Tahm Kench is slowed by 95%.
Breath lock: 1 second
Tahm Kench converts incoming damage into gray health. As gray health decays, Tahm Kench receives healing equal to a portion of gray health. When actively activated, this skill converts all gray health into a shield. Passive: Before this skill enters the cooldown stage, 80/85/90/95/100% of the damage taken will be converted into gray health. Once the gray health begins to decay, 20/25/30/35/40% of the gray health will be converted back to normal health.
Active: Converts all of your gray health into a shield that lasts 3/3/3/3/3 seconds.
[Removed] No longer costs 50 mana to cast. This skill is no longer consumed.
Tahm Kench teleports across the map, taking an ally with him. Active: Starts booting for up to 6 seconds. During this time, an allied hero can join the stealth by right-clicking on Tahm Kench. Additionally, this skill can be activated again to dive solo. Activate this ability again or an allied hero joins in, and Tahm Kench will sneak towards the target area. Any hero damage will interrupt the channeling.
"Boy, the world is a river, and I'm its king. There's no place I haven't been; there's no place I can't go."
[Removed]: After performing [Teleport], [Feast] will no longer be locked for 1 second.
Teammates who are fighting enemy heroes cannot enter [R- Abyss Submarine].
Distance: 2500/5500/8500