There are many White Night Aurora friends who also want to know about the White Night Aurora Beginner Team Formation Guide. The following is the "White Night Aurora Beginner Team Formation Guide" introduced by the editor of Source Code.com. Interested friends, please take a look below. It may be helpful. Come to everyone.
First of all, the "novice pool" is a must-draw for normal players at the beginning. The four characters are the core of each team and are indispensable. Draw a five-star recommendation
[Limited time call] "Kalianchi", the output takes into account the fixed color change ability, and the recommendation level is 5 stars. After drawing Kallen and the novice Sariel Chi, the water team in the early stage is basically formed.
[Limited Time Summoning] "Uli Pool" is also a color change, or a full map conversion (all non-fire attribute grids are reset), but the generation of fire attribute grids is small and random, and the actual combat experience is slightly poor. The recommendation level is 4 stars. , the Fire team can use it, but they have to replace it.
Supplement: It is recommended that if you have Guangbo, you should draw a pool first to ensure the bottom. If the novice pool draws water, draw Kallen, and if it draws fire, draw Yuri. The rest depends on yourself. There are too few characters to match and fight.
Supplement 2: Don’t practice too much in the early stage. After drawing from the novice pool, it is usually a 6-star + teammates with the same attributes drawn by transfer training. After clearing Chapter 3 and Chapter 5, you can choose a five-star character, which can add an output and a color change. , so you should practice at least 3 of the same attributes, and try to have the same attributes for the whole team.
Supplement 3: What should I do if I draw a 6-star character with different attributes?
① Don't have two characters with different attributes in the team. If you really don't have any characters, or you have practiced them, you can put them in in the early stage. Just pay attention to the timing of skill casting, but don't continue to raise them, replace them as soon as possible.
②The captain can have different attributes, so the team can have at most one 6-star different attribute output. Others are not recommended.
③Choose the auxiliary character with the most attributes for the 6-star team, and put the other 6 stars aside first.
Characters in the team can only activate chain skills by stepping on the grid of the same color as themselves.
Character attributes are divided into [Water, Forest, Fire, and Thunder], and character professions are divided into [Sniper], [Explosion], [Change], [Auxiliary]
The team has a captain position, and the captain is not restricted. Skills can be triggered by stepping on any grid and combos, so it is usually for output, and the output position generally has two professions, [sniper] and [explosion], such as the "Vess" given to novices. " and "Li Tianxian" as a gift from the national server can both be captains.
The difference between [Sniper] and [Explosion]: Sniper hits dispersedly, while blast hits a range (in particular, range-type skills can superimpose damage. For how many squares the enemy size occupies, range skills can deal as much damage as one square). )
It is strongly not recommended to use mixed color teams in this game, except for early transition
Usually the captain is free to bring 4 teammates with the same attributes. In this way, if they step on the same color grid, all 5 people can use their skills.
Then the grid is random, and the battle just depends on luck, no, here we talk about the core [color change] player in the team
Characters whose skills include changing "grid color" can be called [color change]
[Color change] is not the same as [Assist]. [Assist] generally refers to roles such as nanny and damage increase. It may include [Color change], but [Color change] can also be output.
It is best to have 1-2 [Color Change] in the same color team with the same attribute. The grid conversion efficiency determines the upper limit of your team's output.
Regular team configuration: 1 sniper + 2 color change + 1 auxiliary + 1 explosion.
However, it is generally difficult to find suitable team roles in land reclamation. It is recommended to form a team with DPS from the front and tail, both sniping and blasting, 1-2 color changes in the middle, and the remaining 1 is optional, either DPS or auxiliary. What kind of team is there? What.
If you want to have a pleasant game, you should check out the guides. After all, this can make the game easier for everyone. The game guides for sharing the team formation guide for "White Night Aurora" for newbies have been completed. See you in the next issue. I wish you all a happy game.