Maybe many Genshin Impact netizens still don’t know about the sharing of Genshin Impact 3.7 version Maplehara Manyo’s detailed training guide. Next, the editor of Sourcecode.com compiled the “Genshin Impact 3.7 version Maplehara Manyo’s detailed training guide sharing”. For those who have questions in this regard. Come take a look, kids, I hope it can help you.
When Wanyu is used as a front-end support for the wind system, the Emerald Shadow (commonly known as the "wind set") is very suitable; because the wind set itself can only be triggered on the field, unlike the deep forest set (commonly known as the "grass set") which can be triggered in the background.
As for development, we know that positioning includes auxiliary, main C/quick-cut secondary C.
Low health is generally used as a front-end damage-adding auxiliary. If there is an output weapon, it can be used as a quick-cut secondary C;
If you have high health, you can use it as the main c and also as an auxiliary;
Therefore, development can be divided into: auxiliary orientation and output orientation.
According to Manyo's inherent talent - "Poetry of Wind and Monuments", each point of elemental mastery after triggering the diffusion reaction can provide a 0.04% corresponding elemental damage bonus to all characters in the team.
In other words, the higher Wanyu's own elemental proficiency, the higher the bonus it will bring.
◆So how many stacks of Ten Thousand Elements Mastery should be made?
Let’s talk about the answer first. Taking Seaforth/Iron Bee Stinger as an example, the normal proficiency without overlapping adverbs is around 840;
After using the essence of essence, it is easier to stack up to around 1000 element proficiency by relying on the adverbial affixes of flowers and feathers. Therefore, it is not actually required to stack up to a certain number of element mastery. The main factor of my friend's Man'yo is to see how the flowers and feathers are. To sum up, there is no need to force it.
◆Are there any requirements for the charging efficiency of Manyo? Is there any conflict with element mastery?
Answer: No, most friends’ development of Manyo is based on “high proficiency and high charging”, so there is no conflict. After Manyo's charging efficiency reaches 180%, it becomes overflow charging. Take the 4-star 1-level weapon "Moonlight of Seaforth" as an example;
Manyo's 1000 Elemental Mastery can increase its own elemental charging efficiency by 36% and the team's elemental charging efficiency by 10.8%. This means that the adverb entry only needs a little charging efficiency, that is, the charging pressure is very small. (Due to essence, essence, essence. Therefore, elemental charging efficiency adverbs can exist in five parts including flower + feather)
Of course, if there are no friends in Seaforth, the holy relics still need to be cultivated.
The output direction is generally based on high health, and the overall proficiency is not low, and is paired with output weapons such as green swords. The main entries are usually: Attack Hourglass, Wind Cup, and Double Explosion Cap. However, for friends with 0 life and low element proficiency, it is recommended to change the Attack Hourglass to the Element Mastery Hourglass (the reaction damage is still very considerable).
Weapons have three main directions: auxiliary, output, and charging; auxiliary weapons are more recommended here.
The common features of auxiliary weapons: high proficiency attributes; on the basis of ensuring the damage-increasing ability of Manyo's high proficiency, there are also different weapon effects;
198 high proficiency in weapon attributes, which increases the team's normal attack damage (flat A, heavy attack, falling attack) and attack power. Characters such as Kurumi, Yonomiya, Kamisato Ayato, Kamisato Reika, etc. have all been greatly improved; the auxiliary weapons are very suitable for Manyo;
165 proficiency weapon attribute, charging to assist, wearing this weapon with Manyo High Mastery Panel can provide elemental charging efficiency for the team, which is very helpful for improving team circulation. The most recommended Manyo graduation weapon among 4-star weapons, it needs to be obtained from the card pool.
165 proficient in weapon attributes, comprehensive weapons. 165 proficiency guarantees Manyo's auxiliary abilities, and weapon special effects enhance Manyo's own output. Recommended for use when Seaforth moonlight is not available.
44.1% ultra-high critical hit rate panel, and health points are converted into attack power. Under the guarantee of double explosion, it can greatly improve Wanyu's own output ability, but it can only be used by high-life friends. With 0 lives, Manyo still recommends support;
In addition to this one, there are several others:
Cutting Leaf Cuiguang, Manye's normal attack does not deal elemental damage, but 6-life Manye can. If you have this weapon, you can use it. However, it is not highly recommended to use 0 life for output. It is still possible to quickly cut the deputy C.
Eastern Flower is similar to Iron Stinger, but it is single. Even the weapons are a bit awkward.
Cage fishing bottle Yixin, plot weapon, appearance graduation choice, output direction use, it is very cool to use for output.
Using elemental combat skills twice not only solves the charging problem, but also breaks shields. Some skills also require the coordination of elemental combat skills twice. Friends who feel that the charging efficiency of Manyo is not enough can use it.
Clicking and long-pressing have different ranges and heights. For teams with relatively tight output, such as Shenhe Wanxin, short-pressing is recommended to allow the team's output to be better connected.
When using E. Elemental Combat Skill, Manyo can trigger the talent---The Sword Technique of Alternate Phase, convert the elements once, and trigger the damage-increasing effect of the talent---Poetry of Wind and Monuments while diffusing the dye (1000 elemental proficiency +40% corresponds to elemental damage). This means that to actually trigger the effect, you don't need to activate the ultimate move.
When an element breaks out, it can also be diffused and dyed once, which means it can trigger the bonus effect of the talent--Poetry of Wind and Objects.
And this means that Wanyu can trigger the talent twice when paired with E. Elemental Combat Skill and Q. Elemental Burst - Poetry of Wind and Monuments.
Because, Wanyu combined with E. Elemental Combat Skill and Q. Elemental Burst can trigger the talent twice - the poem of scenery.
This means that there is a way to allow two characters of corresponding elements to enjoy the bonus.
That is, "double diffusion"
For example, the combination of Thor + Yelan
Through Wanyo's EQ, Thor gets the thunder element bonus and Yelan gets the water element bonus.
Thor E, Yelan eq, Manyo eq (double diffusion of water and mines)
There are three double diffusion logics:
Generally used for bosses
Manyo's long E will have a falling attack, which is two wind element damage.
That is, the long E triggers a spread, and the falling attack triggers a spread.
Then, we can hang one element on the monster and another element on ourselves. Then Manyo long press E to trigger double diffusion.
For example: Bennett activates his ultimate move to attach the fire element to his character, Thor activates E to attach the thunder element to the enemy, and Manyo long-presses E to trigger the "double diffusion of thunder and fire"
This is a relatively common battle scenario, and the method is very simple;
Attach one element to one enemy and another element to another enemy. Then Manyo long press E to trigger double diffusion.
For example: Bennett's E skill gives Qiuqiu people the fire element, Lei Shen opens E and gives another Qiuqiu person the thunder element, and Manye long-presses E to trigger "thunder and fire double diffusion"
Because both E and Q are wind damage, use EQ combo to trigger two spreads;
For example: Thor's E and Yelan EQ the enemy, Man'ye's E triggers water diffusion first, then triggers Thor's E to dye the enemy with thunder, and Man'ye's Q then dyes the enemy with thunder. But different teams have different operating methods, such as Walnut Night Landishiya Manye.
Manyo himself can diffuse 1 element or multiple elements, and use element proficiency to increase damage. At the same time, his ability to gather monsters and the wind sleeve to reduce resistance bring high bonuses to the team. Therefore, in terms of team formation, you can start with a single-element team, a dual-element reaction team, or even a multi-element team.
But Manyo is not only a support, it also has its own damage, especially when paired with Bennett; and Man'o's support is very fast, and it only takes a short time to appear to cover a wide range of buffs. This means that Man'o's Very flexible in combination.
Generally, teams are organized around elemental teams. Here we mainly introduce the ones that are currently more commonly used by friends.
The high-end Lei Jiuwan class will have 2-life Thor and 6-life Kujo (End/Sky); those without 6-life Kujo can be replaced with Yelan;
Lei Jiuwan class output process reference:
Kujo (the end)
Thor E, Kujo q, Manyo q, Bennett q, Kujo e, Thor q are output until the end of the ultimate move.
Kujo (Sky/Others)
Thor E, Manyo q, Bennett q, Kujo qe, Thor q are output until the end of the ultimate move.
Leiye Wanban output process reference:
Thor E, Yelan eq, Manyo eq (double diffusion of water and mines), Bennett q, Thor q are output until the end of the ultimate move.
(Double diffusion of mines and mines is successful, and the damage bonus of the corresponding element can be seen on the character panel)
The cost of this team is very high. If you don't have Xinhai, you can use Gold Foil Mona as a replacement, but Barbara is not recommended because it really doesn't freeze well.
Shenhe Wanxin output process reference:
Shinkaku's E+Q, Manyo's E, Shinkai's e, Kamari dodges to the enemy's AEQ, Manyo's short E, Shinkaku's short E, Cut Godri eats energy balls, Cut Heart's big move to continue E or Cut Manyo opens Q and Kamari dodges until the enemy hits hard (if there is E, put E). (Kamili usually hits 2~3 sets to end this round of explosion)
Shinra Manshin (also called "Shinra Tenzheng" あまてらす, shinratensei) output process reference:
Kamri dodges to give the enemy ice element, Man'yo E+Q, Rosalia EQ, Shinkai e, Kamri dodges to the enemy's AQE, Kamri's heavy attack + dodge + heavy attack, Kiri Man'o's E, Luo Shalia e, Heart Sea Q continued E (end this round of explosion, repeat this process)
Wherever there is a bright spot, it is recommended that the white magic team survive better. The characteristic of the burning team is that it is easy to burn itself out.
Another team has relatively high technical requirements and many details. New friends who want to use it are recommended to read this team’s in-depth strategy.
Version V3.7 is already at a relatively mature stage for grass-based teams. Although Manyo can still assist in grass-type teams, a big problem is that these teams do not have many positions to join.
For example, representatives of the blooming team, Team Nilu, and Manyo are very unsuitable; if it is an intensive team, like Nasida + Keqing, the third position often requires a thunder character to increase reaction coverage, such as Fischer. At this time, the third position Position 4 is usually the survival position, such as Zhongli, Qiliangliang, etc.
As for those from the seed team, such as Kusanagi and Kaikyu, Manyo cannot increase the damage of seeds and grass-type characters.
Therefore, the remaining team is the burning team. Manyo is the most suitable, but there may not be many friends to use;
Therefore, it is currently mainly used in teams that have matured in the past, such as Lei Jiuwan Ban, Shenhe Wanxin and other teams.
Manyo's front-end damage-added auxiliary can be used as the main C or quick-cut C (generally used by friends with high health). It is very suitable for wind sleeves. Wanye's damage increase mainly depends on his own elemental proficiency, so the focus of training is Jingjingjing's wind sleeves; at the same time, the cycle of the ultimate move is very important, and the elemental charging efficiency is given priority in terms of secondary attributes, which is about 180 It overflows after %;
Recommended weapons: Canggu's Oath of Freedom, Seaforth's Moonlight, and Iron Bee Sting. Some teams need to use ritual swords. For output methods, consider the green sword.
Holy Relic: Emerald Shadow (commonly known as "Wind Set")
The strategy shared in the "Genshin Impact" 3.7 version Maplehara Manyo's detailed training guide was compiled after consulting a lot of information. If this strategy is helpful to you, I hope you can leave a message in the comment area to encourage me, so that you can I am even more motivated to find more strategies for everyone to solve everyone’s problems.