Annihilation Line has updated some content after it went online yesterday. Many friends are curious about what has been updated. Let’s take a look at the list of Annihilation Line’s June 14 update content. I hope it can help friends who like this game.
optimization
- The mini-fighters summoned by the fighter group have been enhanced with the ability to evolve, making them smarter.
-Increased the base damage of dagger dash.
- The power of the explosion when the javelin penetrates and burns the enemy has been enhanced, and it can now break the hegemony.
- Optimized the adaptation of handle buttons.
- Optimized Nico's asking price after unlocking the emotional intelligence talent.
- The sound effects during skill cooldown have been adjusted to have a less auditory feel.
Bug fixes
- Fixed the bug of remaining black edges that may appear after the achievement pop-up box under multiple resolutions.
- Fixed the bug in settings where the evolution animation would be reset if skipped.
- Fixed a bug that caused some battle rooms to get stuck in strange places.
- Fixed some sound effect playback issues.
- Tried to fix the problem where the character might keep running in one direction.
- Attempts to fix some of the plot confusion issues that were triggered by some players completing the game in the first few games.
mechanism
- The attack mechanism of the piranha summoned by the grass sword has been reset. Now the piranha's bullet hitting the enemy will be regarded as a weapon skill hit.