The new Assassin's Creed Vision game will be available to everyone in October. Recently, some media announced some information about interviews. In this issue, the editor brings answers to questions about the Assassin's Creed Vision game. Interested friends, please take a look.
Q: The price of Mirage is much lower than that of Hall of Valor and Odyssey, and fans may be concerned about the size of the game content.
A: The narrative and content of Visions are generally closer to the first generation Assassin's Creed games. This means that it is more compact, which of course is why the price is cheaper (the domestic price starts at 248 yuan).
Question: The character in the Assassin's Creed Valhalla DLC is named Basim, and the protagonist of Vision is also named Basim. Is there any connection between the two?
Answer: Bashim in the two games are two completely different characters.
Q: How long does it take to clear the game?
Answer: It is very similar to the first Assassin's Creed, you can refer to it.
Q: What are the characteristics of clothing?
Answer: Basim can get different clothes and dye them in a variety of colors. As the player progresses, they can unlock some very special equipment. In addition, the hood of the costume cannot be switched on or off at will.
Q: Will the game involve ISU?
A: Of course, like the Animus, the ISU is also a core part of Assassin's Creed, and there are some new elements related to the ISU.
Q: What kind of collectibles will players be able to discover?
Answer: Players will encounter some unplanned things in the city. We also have side missions, such as assassination missions, theft missions, etc. Everything built for side content, such as contract missions and world events, is designed to support character development within the historical context of that world and serve the narrative.
Question: Will the battles encountered in different areas at different levels be more difficult? Can the tools in the game be unlocked in any order?
Answer: No, you can complete each goal in the order you want, how you want, and you can do anything. In terms of tools, players can unlock them at will. Every time you kill a main target, you can choose one of the tools through the NPC.
Q: What are the best tools to start with?
A: My favorite is the smoke bomb, I love the visual aspect of it.
Question: Will the different ways players choose to complete tasks, such as stealth or unparalleled, affect the narrative, such as the ending?
A: No, there is only one specific ending, because Basim's development is very specific.