How to add skill points in DNF Traveler? Many players still don’t know much about it. Let me share with you the guide to add skill points in DNF Traveler. Interested players can take a look together.
【sp plus points】
The bonus points for output professions generally give priority to ensuring that the major skills are at full level. For this character, except for 60 skills and 75 passive points, all other major skills must be at full levels.
The specific points are as shown in the figure:
The traveler's point addition is relatively simple. First, from bottom to top, except for the level 60 skill point 1, all other skills are full.
Generally, three sleeps are bound to one sleep. Although the data and form of the first sleep are pretty good, the data of the second sleep are too high.
The additional passive [Automatic Operation Mode] at level 75 can be selected according to your own protective stone and equipment combination. It is definitely not necessary to pursue the upper limit.
The trade-off points for small skills are mainly the three skills: level 35 skill Plateau Mist, level 30 skill Drizzle, and level 25 skill Triple Acceleration.
Plateau Mist is very functional. If the player casts it on the ground, it will jump directly to the lower air. If the player casts it in the air, it will quickly fall to the ground, and then jump to the lower air.
For a profession like Traveler, which has many aerial skills, plateau fog and high-speed maneuvering are two very important means of landing quickly.
However, the data of this skill itself is poor among small skills.
Xiaoyu's data is second only to triple acceleration among minor skills, but there is a problem with this skill.
This skill cannot be cast in the air. As mentioned before, Traveler has many skills that can be cast in the air, but the fit is a bit poor.
The advantage is the range of the skill. The range of the skill itself is relatively large. Although it looks like a parabola, it can actually hit even if it is close to the face.
Triple acceleration has the best statistics among the minor skills, and is far ahead of all other minor skills. It can be cast in the air, but this skill will jump immediately if cast on the ground.
The biggest problem with this skill is the hit rate. The damage of this skill is divided into 4 parts, each part has 3 segments, namely arrow, arrow shock wave, fog arrow and fog arrow shock wave, accounting for 25% and 37.5% respectively. , 12.5% and 25%. Therefore, this skill requires a high degree of proficiency.
[TP points added]
High-speed maneuvering can be accompanied by an invincibility effect when used, which is very useful in actual combat. If you use it to land quickly in the air, the invincibility will remain until the character completely stands up.
The campfire has an increased range and only requires 1T P, making it very cost-effective.
You can consider investing 2 points of excess TP into Misty Arrow Rain. Level 1 TP will have a 20% bonus, which is very cost-effective.
Moreover, Misty Arrow Rain can be boosted by basic mastery, so the remaining TP can be invested in basic mastery.