After the World of Warcraft Classic server reached level 80, many friends began to play DK. Among the three talents of DK, Ice DK has the strongest sense of attack and is favored by melee players. Then the question arises. Many novice friends have this question: Can Ice DK use two-handed weapons for output? What is the copy output cycle like?
Everyone has questions about weapon selection, mainly because the core output skills of Ice DK, the skill descriptions of Annihilation and Frost Strike, are all weapon damage, and two-handed weapons have the highest damage, plus DK's rune energy system and weapon attack Speed has nothing to do with it, so I mistakenly thought that Ice DK would be very strong with two-handed weapons.
In fact, everyone only needs to play the dual-wielding ice DK to know that the dual-wielding weapons Annihilation and Frost Strike will cause two damage, that is, the main and deputy hands attack at the same time, while the two-handed weapons only have one attack. 1+1 is definitely greater than 1 Yes, although the upper limit of two-handed weapons is higher, it is definitely not as high as the damage of two dual-wielding weapons.
After testing, theoretically, dual-wielding ice DKs can provide about 15% more DPS than two-handed ice DKs. Therefore, ice DKs who want to deal high damage should just dual-wield honestly, and dual-wielding relies on dual slow weapons. optimal.
After solving the problem of weapon selection, let’s briefly talk about the output method of ice DK.
For a single BOSS, take a potion before starting, use Cold Touch + Shadow Strike, recruit BB, and then start a burst (Iron Wall + Vitality Diversion + Accessories) and Fight Obliteration + Frost Strike. You can use it directly after setting off in the biting and cold wind of Xingshuang.
The subsequent BUFFs of Cold Touch and Shadow Strike cannot be interrupted. Try to use Contagion Continuation to save runes. When the blood runes overflow, use Blood Strike.
Many novices use ice DKs to highlight certain areas, or simply use one-click output macros. In fact, they can only deal 80% damage. If you want to achieve high DPS, you need to pay attention to details. The ice DK needs to wait for Frost Strike's critical hit special effects killing machine to set off. Frost Strike with 100% critical hit is the best. In theory, as long as the rune energy does not overflow, you can wait for the Ice Strike special effects. When it is about to overflow, no The trigger must also be fired.
As you can see, I use the off-hand weapon without the ice DK of S4, and I also hit second when fighting Illidan alone. The first is an arcane spell. I really can't beat the graduated arcane spell while wearing S4. There is no way.
In a multi-target AOE scene, when there are a lot of mobs, just use Wither + Howling Blast + Blood Boil, and the full screen damage will explode directly. When there are not many mobs and a lot of health, use the cycle of Cold Touch + Dark Strike + Infection + Wither + Annihilation + Frost Strike. Use Howling Blast once you are done with it.
Keeping the above in mind, Ice DK is basically OK. I wish everyone can achieve explosive damage, and bye~