"Honkai Dome Railway" version 1.1 talks about weakness attributes and C-position selection recommended strategies. This is a problem that players may encounter in the Honkai Star Dome Railway game. The editor has compiled specific solutions to this problem here. If you are interested Friends, come in and take a look!
Which ones should the main C refine? It involves many aspects. Here we only talk about weakness C.
Of course, when your training level exceeds your limit, you can kill by force regardless of your weaknesses;
Furthermore, the distribution of monster weaknesses when the server is launched does not represent the weaknesses of monsters in the future.
However, with the current frequency of new elite monsters appearing, at least for a long period of time, the current distribution of weaknesses will still be effective.
The driving core behind selecting attribute C through weaknesses is resource allocation.
Mainly for relics, try to solve a few C equipment in one or two books.
Typical ones are the wind and ice origin and the fire and virtual origin.
There are also quantum books and thunderbooks, which are by-products to assist.
As for accessories, the current stage is the Sartu stop-turn crit set from Universe 6.
Wind and Ice Set + Thunder C/Fire C
Let’s first take a look at the elite monster coverage of Wind C and Ice C.
The main ones that cannot be covered are Beloberg's bosses, Cocolia, Bronya, Jeppard and Ice Fatty. Adding Fire C or Thunder C can basically cover it.
The current problem with the Wind and Ice Set is that the Ice C is not strong, and the 4-piece set of the Wind Set has a mediocre effect on output, and is more used as an auxiliary set.
Fire virtual set + quantum
Fire Void C + Quantum C basically completes the full coverage of elite monsters. The reason why Huoxu's set is not attracting attention at present is that Huoxu's 5c limited edition has not yet appeared. Compared with other relics, the effect of the 4-piece set of Imaginary Numbers is also very impressive.
The three Cs of Measuring Fire and Xu, plus the auxiliary Iron Guard, basically cover the relic requirements of both teams.
thunder + quantity
I drew Jing Yuan Xi'er's and added an imaginary number C to basically complete the coverage of the elite monster's weaknesses. Compared with the amount of fire, one more Leiben needs to be brushed.
The one who drew Xi'er has the high-life Hook as the second team, transitioning to the imaginary number limited C, and the Huoxu set, and the rhythm is smoother.
Most of the current relic book combinations are a set of output + a set of auxiliary tools, except for the fire virtual book. To a certain extent, it is also to prevent everyone’s output bits from graduating quickly. After all, if it is an auxiliary item, the main entry pair is almost enough.
Within a one-year major version, for most people, intensive training of two or three C is enough, which can cover most of the weaknesses. If there are too many, you will not be able to draw so many teammates, or the resources will be too even and the practice will not be effective.
After the emergence of the Silver Wolf, there have been more cross-weakness situations, so the problem of weaknesses has become more of a resource allocation problem in the relic book.
The more concentrated your resources are, the higher your output will be and the less impact your weaknesses will have on you.
Because your weaknesses distract your C-position training and your output is not enough, your weaknesses will always have an impact on you.