There are many mercenaries to choose from in the ring war game. The skills and gameplay of these mercenaries are different, and the applicable scenarios are also different. Some players want to know which mercenaries are suitable for PVP. Next, the editor will bring you introduced in detail.
Recommended: Fire Fat, Black Cavalry, Wade, Bow Cavalry, Commander, Holy See, Marshal
Although its own mechanism is good, many important attribute bonuses such as AOE, percentage, solid damage, spell penetration, and skills are all integrated into one, but these require the number of stacks to obtain gains. Attack the enemy or take a beating. What kind of buff can be obtained after stacking to five layers? Now that you have everything, the question is who will give you a chance? This is the biggest problem with Fatty PVP.
T0 is not realistic anymore. The defeat is due to the mechanism. In PVP, it is about who can activate it faster and the effect is stronger. The princess is an example. After activating it for one round, you can fight, but success is also in the mechanism, precisely because he has more AOE, and the percentage It does a lot of damage, and staying in T1 is easy, (lack of special crutches)
(It is possible to raise, and it is recommended to raise, a character who is not easily eliminated)
First of all, it is due to its own mechanism. It has a lot of fleshiness, control, output, re-movement, collision, and basic attributes abc, and is very balanced.
But it is precisely because it is too balanced and has no outstanding points. This is also the reason why Black Peak cannot go up to PVPT0. If he is strengthened, he will be a super model. If he is not strengthened, he can fight anything, but there will always be characters stronger than him.
Secondly, due to the strength of Raymond, the big brother leads the cavalry to run to Xiaokang, and cooperates with the black front, which can quickly start
The boss's Black Peak uses Krypton to forcibly increase the intensity. Black Peak is definitely inferior to the same level in a duel, but as long as it is an advantageous round, it is no problem to kill the enemy just like picking out objects. Once the Mu Hua is activated, the boss will directly Mu 12 Black Forward, it’s no problem to go straight to T0
(Not recommended for civilians, not suitable for low-level PVP)
He is the same as Heifeng. When the value is extremely high in the later stage, a 10% breath will be a qualitative change. If you can smoke it, you will be almost invincible, and you will definitely hit! This is very important and a character that the cavalry must cultivate.
It means that he does not need to stack accurately, just pure output. In real-time PVP, he is definitely one of the marshal killers! It makes up for Raymond's shortcoming of slow buffs. He is also a T1 character. The main reason why he cannot be placed in T0 is that it is difficult to obtain. At present, not many people can care for 8 dogs, and in the future, there won’t be many big names who can care for 12 dogs.
(It is not recommended for commoners to keep them. European knights are all nobles and they understand everything)
Among the few characters with must-hit skills in Fake Gold, you can also just stack the output. You don’t have to worry about precision. It’s no problem to take away the marshal with one arrow in real time. In addition, you can move two spaces when you shoot the enemy. When it’s over, you can just walk away. He hides his body and name deeply, has a certain degree of self-preservation, and lives to output.
Everyone must be familiar with this character. The mechanism is not bad. It has 2 blocks of support. Real-time PVP can block the princess's ejection! You have to get the position right. This depends on personal operation. If you have high health and high defense, you will definitely get a critical hit. These two Points are enough to support the commander to remain standing in T1, plus the ax killing skills. In the future, the commander will have the opportunity to be listed in PVPT0, but it is not popular now. The main reason is to prioritize resource allocation to the best, and the commander is not among them, resulting in the commander Easily beaten.
I thought this character was T0 at first, but we overlooked one issue, that is, his passive can be purified.
The characteristic of Saint Ancestor is that it is stacked and passive to control, (the character will not be weak if he can move again), but the problem is that his passive cannot be stacked three times. Cooperating with Dark Priest can alleviate the problem that the number of passive layers is not easy to stack.
But it’s just relief, so he can only be listed in T1
Many bosses believe that the marshal is weak in high-end games. What most people think is not necessarily correct, but it must be reasonable. Moreover, the boss is at the forefront of the game. The marshal may indeed be weak in the future, but every character has When he has his shining moment, we should work hard to improve him instead of throwing him away halfway. The current accuracy is >speed. In the future, with the emergence of Red Inscription, he will definitely reach the top, T0.