Teamfight Tactics is an auto-chess type competitive mobile game. In the game, players can smoothly know that they can build the core by using some low-fee cards. So what are the recommendations for Teamfight Tactics T1 Shadow Cannon? Let’s talk about it below. Let’s take a look at TFT T1 Shadow Cannon recommendations.
Lineup introduction
Gambling on small guns
Standard lineup: 4 Bastion Guards, 3 Yordles, 2 Shadow Isles, 2 Gunners
5 population tree, Poppy, Cannon, Foego, Jinx/Teemo
With a population of 6, Teemo forms a formula lineup of 3 yordles, 2 gunners, 2 Shadow Isles, and 2 barrier guards.
With a population of 7, priority is given to the princes to form 2 commanders. If the number of Jinx is small, you can also use 2 stars Jace or Zelie.
With a population of 8, Prince Shen, Kassadin/Quisantiti will create 4 fortress guards to complete the final lineup. If there are big heads, they can be replaced with Teemo to increase the upper limit of the lineup.
equipment
Main C small cannon: armor-breaking bow, technology gun, killing sword/giant kill/defense breaking
Main tank Big Tree/Poppy: Traditional meaty equipment such as Outlaw, Anti-Armor, Dragon Fang, etc.
Jinx: Flag
Foego: Bird Shield
In terms of equipment, the main C, small cannon, armor-piercing bow and technology gun are necessary. Because there are many AOEs in the outside environment and there is no battery life, it is easy to die suddenly. The third priority killing sword provides high attack power to increase the burst of the small cannon. If it is not available, giant kill, Breaking defenses is also possible. Give 3 stars to the main tank, Big Tree or Poppy's meaty equipment first. If both have 3 stars, give priority to Big Tree. Big Tree will be more meaty if it has the bond of Shadow Island, and because Barrier Guard provides high double resistance, a HP equipment like Fanatic The price/performance ratio will be higher. The remaining flags and bird shields can be assigned to Jinx and Foego respectively.
Position
Recommended hero legend power
Blind Sin (provides the number of D cards), card (the most perfect equipment)
Recommended strengthening runes
Star Rising Luck, Barrier Guard Turn/Heart, Gunslinger Turn/Heart, Unstable Yodel Delivery, Pearlescent Lotus, Last Stand, Know Your Enemy, My Bow Is at Your Command, My Sword Is Obedient to You, Debuff Spread, Source Planned recovery categories such as blood leeches and pharmacists, equipment categories such as Pandora's equipment, and economic categories such as DD block +
Lineup interpretation
Silver's Luck of Star Rising greatly improves the lineup and can be quickly formed, so the blind monk is recommended first. This set is currently a T0.5 level lineup in dog gambling, focusing on rapid formation to improve rhythm.
Actual operation
Starting city-state: economy, equipment, job change-related playable conditions: starting with silver star luck or a large number of small cannons
In the second stage, do not attract population. Pay attention to keeping all 1-fee pairs in the wild monster phase and not rising to 2 stars. If Hex is lucky enough to rise to a star, then 2-2 will be activated at level 3 when the 1-fee probability is highest. You cannot get it in the D wave. The required 1-fee card can be upgraded to 2-star whitewash, refresh the number of times in the store, and then sell it. Use this method to find 1-fee system cards.
Our team has tested this method and has a higher probability of getting one of the 3-star cards at 2-3. If you are not lucky, the number of one of them is more than 6, and then save money to enter the Stone Man.
If the card starts with a lot of small cannons, it is normal not to increase the population and go on a losing streak. In the draft, you will give priority to the equipment of small cannons.
After defeating the stone man, go to the 3-1 big D wave. Look for the small cannon, big tree, Bobby, and Foego. If there are more three stars, you can use one wave of D to rush out 3 stars. If the number is small, use D until there are 20 left. In the third stage, the deposit card is 50 slow D. If it is the power of rising stars, you only need to deposit 20 yuan to directly chase 3 with D cards.
Then you can add population. At level 7, you can give priority to recruiting princes. At level 8, you can use princes to supplement Kassadin/Quisanti and carefully open 4 barrier guards. If you have a big head, you can directly replace Teemo to increase the lineup limit.
At the latest before 4-1, D can produce a 3-star small cannon and any 2 three-stars among Big Tree, Poppy, and Foego, and when the population reaches 6, produce 3 yordles, 2 gunners, and 2 shadow islands.