It has to be said that when Aita Era designed the character names and images, the fit was very high. The Longbow body introduced today looks very much like a huge bow and arrow, and the Synchronizer is at the center. Today Let’s talk about whether the longbow skill in the Eta Era is useful. Of course, the vast majority of players are not members of the Appearance Association. The focus is not on appearance, but on the effect and strength of skills in actual combat.
Since it is designed in the shape of a bow and arrow, it is naturally very suitable for use in air combat battlefields. Compared with other air combat characters, there is a big difference, and that is in terms of ultimate skills. In normal state, it can only cause 900% physical damage to the enemy, but if it is in aerial combat, the damage ratio reaches 1200%. Under normal circumstances, the damage ratio is not outstanding, but in aerial combat, it is definitely an excellent single-target damage skill. This is very important for the output boss, and its strength is even higher than that of some S-quality machines.
The inherent skill Laser Guidance is an ordinary damage skill with a 10-second cooldown. It is not as powerful as the ultimate skill. The concentrated fire attack effect uses its own driving effect to apply radiation to the target, which is also a relatively strong continuous output effect. Although there will be no critical hits when calculating damage, they are not affected by the opponent's armor. The overall calculation is quite impressive.
The first passive prefabricated fragment, according to the characteristics of assault armor, increases its own firepower attribute by 17%, which is a standard configuration. The second passive is that when its own durability is lower than 50%, the critical hit rate is increased to up to 43%. This is an explosive effect in the later stages of the battle. That is to say, when the critical hit is at half health, the critical hit rate is greatly increased. If you can use various output skills after the critical hit is increased, once the critical hit is triggered, it will bring a very heavy blow to the opponent. In terms of output, critical hit is definitely the most profitable attribute, so although the longbow is not outstanding in level, its actual combat strength is not low.
If you didn’t know this character well enough before, after reading the introduction, do you think the longbow skill of the Eta Era is useful? According to judgment, this is a character with obvious differences in combat. If it is in aerial combat, it can use its own skills to cause a large amount of output, but it will be relatively weak in other combat scenarios.