Honor of Kings has made a wave of hero adjustments after this update, and some heroes have been enhanced. So below, the editor will bring you the specific content of the hero balance adjustment of Honor of Kings on June 27. I hope it can be helpful to you. .
【Balance adjustment】
Mi Yue
We have added a picture-in-picture display for Miyue's first skill. We hope that Miyue can better grasp the current position of the first skill's shadow energy to better complete her combat plan.
The first skill: Shadow Energy survival time: 2.8→3.5, and adds a picture-in-picture function to it
Zhao Huaizhen
The effect of the second hit of Huaizhen's basic attack is much stronger than that of the third hit, which makes players struggle with whether four basic attacks are worth more than just two when using Huaizhen. Therefore, we adjusted the numerical structure of Huaizhen's basic attack, maintaining the incremental relationship of the intensity of each basic attack, optimizing the experience of using basic attacks, and at the same time moderately lowering the proportion of the basic value, so that he must obtain more equipment to maintain his strength.
The first basic attack: damage: 10(+0.5Ad) → 10(+10/Lv)(+0.5Ad)
The second basic attack: causes two stages of 20 (+25/Lv) (+0.5Ad) physical damage → the first stage of 10 (+10/Lv) (+0.5Ad) physical damage, the second stage of 5 (+5/ Lv)(+0.25Ad) physical damage and restore 10(+5/Lv)(+0.1Ad) life
The third basic attack: Causes (+0.5Ad) physical damage and restores 55 (+6/Lv) health. Low health can restore up to 3 times more → Causes 20 (+20/Lv) (+1.0Ad) physical damage and restores Recover 20 (+10/Lv) (+0.2Ad) life
The fourth basic attack: Damage caused: 150(+50/Lv)(+0.5Ad)(+5% target’s HP is damaged) → 25(+25/Lv)(+1.25Ad)(+3% target is damaged life)
Second skill: Optimize the experience. Using the first skill in the parry state will no longer immediately cancel the subsequent effect of the second skill.
Third skill: Add picture-in-picture function to the second paragraph