The S8.5 update is coming. As a newbie, how can you get high scores in the current season? The second phase of the unpopular lineup of S8.5 for beginners is here. How to find a different way to play chess in the inner circle. Please see the recommended unpopular lineup of half the country with 8 people and 8 duels with Vayne. You can stably eat with just one shovel. Very good lineup, very easy to operate.
The lineup is as follows:
Unpopular lineup for newbies: 8 Duel Vayne
Lineup composition: Kyle, Gangplank (captain), Fiona (Sword Lady), Yasuo, Vayne, Nela, Drizzt (card), Urgot
Bond composition: Kyle, Gangplank (captain), Fiona (Sword Queen), Yasuo, Vayne, Nela, Drizzt (card), Urgot (changed class) to form 8 duels
Final bond: 8 duel masters 1 monster (the unpretentious bond is the strongest)
Rune recommendations:
Spread Shot (Vayne)
Effect: Provides 1 [Vien]. Her skill will also shoot 2 nearby enemies, causing 50% damage.
into the night
Effect: Provides 1 [Vien] and 1 [Night Blade]. When you send her on the field, allies carrying [Night Blade] will gain 50% attack speed.
The reward has arrived (Captain)
Provide 1 [Planck]. When you send him on the field, your players will have a 50% chance of providing 1 gold coin when killing.
Just Distance(Kyle)
Provide 1 [Kyle]. At the beginning of the combat session: She and the 2 closest allies gain +2 attack range and 33% attack speed.
Shiny (Urgot)
Provides 1 [Urgot]. His skills have an additional 25.0% chance of digging up treasure.
Strengthening runes:
Preferred: Practical training, hunting rhythm (recovery, increased attack power)
Second choice: Ascension, Wind of Resurgence (overall strength is enhanced)
Core lineup:
Lord C Vayne
Equipment: Must-have blood-drinking sword, giant kill, night blade
Optional: electric knife, Titan
Deputy C Drizzt (card)
Equipment: Thief's Gloves (Stealth)
Deputy C Urgot
Equipment: Duel job transfer, Azure Dragon Sword
Lord Tannella
Equipment: All meaty equipment, preferably Box of the Iron Sun (Bird Shield)
Operation idea: Grab a shovel or attack speed at the beginning. The operation is the same as the Star Guard Monica lineup with a speed of 8, 2-1 liters 4 people, 2-5 liters 5 people, 3-2 liters 6 people, 4-1 liters 7 people, 4-5 will increase the population to 8. There is no need to use all D cards in the whole game before 4-5. At the 4-5 stage, the population will increase to 8. According to the blood volume of 40 or above, you can use 50 interest cards to slowly find lineup cards with D cards. Stud immediately after 40 health. D will give all members 2 stars to basically lock the blood and gain points. The core of the lineup is to make a duel to change jobs. In the early stage, you can sell blood to get equipment. Vayne in the lineup must chase three, and other cards can only be two stars. Before GAT comes, you can use other powerful cards to overdo it. The unpretentious 8 duel bonds are god-like existences, and you can earn points when they are formed.
Early stage: 4 population is recommended for 4 duels or 2 and 2 guards for duels. In the early stage, whoever can get 2 stars can be used. After the lineup cards come, they can be replaced directly. You can buy blood and get equipment.
Mid-term: 6 population recommended 6 duels or 4 duels and 3 phantom teams.
Late stage: Just form the lineup. Before Urgot comes, you can use Belvis, Kai'Sa or other five-cost cards instead.
Lineup advantages:
The operation is simple. The [Duel Master] effect will provide additional attack speed for each attack, up to 12 layers. In the 6 duel, each attack will increase the attack speed by 10% and reduce the damage received by 10%. In the mid-term, the 6 duel will enter a strong period. , with 2-star Vayne and 2-star Nila, blood can be stabilized . With a population of 8 and 8 duel masters, each attack increases the attack speed by 16%; the damage taken is reduced by 20%, and the effect is yyds. The increase in output is a qualitative leap in the 6 duels, and the damage reduction effect makes the lineup conducive to being invincible.
Main Tanilla's group blood recovery and Yasuo and Urgot's group control , combined with main C Vayne's real damage and the group damage of the card, need to have output, control and control, plus group damage reduction, so that This lineup has become a god-like existence, and it is also an unpopular lineup in duels now. In addition, the operation is simple and it is very easy to score points. If you like it, please use it to increase points!