Detailed guide to the settlement mechanism of aerial combat skills in "Honkai Star Dome Railway" This problem is a problem that everyone will encounter in "Honkai Star Dome Railway", so how many friends know how to solve this problem? The following is a detailed explanation and solution to the settlement mechanism of aerial combat skills in "Collapse Star Railroad" compiled by the editor for players. Let's take a look!
At first we guessed it was type A or type B (if you don’t know what type AB is, you can read the content of the post above first). Later, after carefully reading the official description, we thought it might be a type independent of type AB. Similar to Esta's talent.
So we assumed three situations and simulated the phenomena that would occur in each of them:
① If Yukong's [Call of Sound] is a type A BUFF: If the BUFF is added to our character in the battle preparation phase, the number of BUFF rounds will not be reduced by 1 when the round is settled.
② If Yukong's [Call of Sound] is a B-type BUFF: a BUFF is added to our character in the battle preparation phase, and the number of BUFF rounds will be -1 when the round is settled.
What ① and ② have in common: BUFF is added at the end of our character's turn, and the number of BUFF turns will not be reduced by 1 when the round is resolved.
③If Yukong's [Singing String Command] is a special type of BUFF: According to the description, no matter when the BUFF is attached, one layer will be removed at the end of our character's turn.
In the end, after discussion, we all tended to ③, but we still have to wait for the actual test.
Finally, when the card pool came online, I drew 6 souls to control the sky, and it was ready for testing. The test condition must be 6 souls, because the BUFF can only be obtained by relying on combat skills during the action phase of Yu Kong's own turn, and the BUFF will not be calculated during the combat skills round. By the time the teammate's turn comes, the two judgment points AB have been passed, and it cannot be judged. Which type does it belong to. The experiment can only be carried out by relying on the extra layer of BUFF attached to the 6-soul finishing move.
Test team: 6hunyukong, Danheng, Tingyun
Test environment: Garden of Oblivion·Memory Part 1
Test process:
① Tingyun uses secret skills to regain full energy and uses normal attacks to enter the battle.
② Yu Kong uses basic attacks to accumulate energy.
③Tingyun uses the finishing move to replenish Yukong’s energy.
④ Insert the air-controlling finishing move when Dan Heng’s normal attack animation is in progress.
⑤ Yu Kong inserted the finishing move at the end of Dan Heng’s round and observed the number of layers of Yu Kong’s [Singing String Command]. He found that the icon lit up but was immediately blocked by the animation of the finishing move and the number of layers could not be observed.
⑥ At the end of Dan Heng's round, observe the number of layers of Yu Kong's [String Order]. You can see that the icon of Yu Kong's [String Order] dims from the glowing state, indicating that one layer has been removed, and you can draw a conclusion.
Conclusion: Yu Kong’s [Call of Sound] is a special type of BUFF. Whenever this BUFF is obtained, one layer will be removed at the end of our character’s turn, except for the round when Yu Kong releases combat skills.
In addition, I verified another conclusion by the way. When Yu Kong releases combat skills, the target is himself, not all of us, because Dan Heng's talent is not triggered.
And during the test, we also discovered something. We may have slightly underestimated the energy recovery ability of Yu Kong.
Click to expand and collapse to view details of Yukong's additional capabilities
Yukong's additional ability: Vigor, the energy that can be restored in one combat skill cycle can be more than 4 points.
Because the actions described in the copy are not just routine actions. Instead, it includes three additional actions: "Finishing Move, Reappearance, and Blue Bird Combat Technique", but additional attacks and counterattacks are not included.
Among them, the finishing move, according to the cycle time of Yu Kong's finishing move, we can assume that the other three teammates can release a finishing move during this period, then the entire cycle will have 6 more energy points.
Among them, if Xi'er can use combat skills and finishing skills to perform 2 reappearances in 1 round, that is to say, 4 actions are achieved. In addition to the 2 points of regular actions, an additional 3*2=6 points of energy will be provided to Yukong. .
Among them, Qingque's combat skills, if Qingque starts to release combat skills at 4 combat skill points and never hides, then adding the last basic attack, in addition to the 2 points of regular actions, it can provide an additional 4*2=8 points. energy.
The above content is the latest solution to the detailed explanation of the settlement mechanism of the aerial combat skills in "Collapse Star Railroad". I believe it will be helpful to you, so that you can continue to play the game happily without being troubled by this problem. I hope you You can share it with other players.