There will be many Honkai Star Dome Railway friends who don’t know the Honkai Star Dome Railway Rakshasa One-Picture Stream Training Strategy Sharing. The following is the "Honkai Star Dome Railway Rakshasa One-Picture Stream Training Strategy Sharing" edited by the editor of Sourcecode.com. Interested students, please take a look, maybe it can help you.
"Rakshasa" is a character with a rich destiny with imaginary attributes. As the first five-star healing character that can be obtained stably, "Rakshasa" has a stable and reliable milk supply. It is recommended for players who do not have Bailu or Jeppard to draw one.
Let me first talk about the advantages and disadvantages of "Rakshasa". Friends can rationally choose whether to draw it based on their current situation:
advantage:
1. Sufficient milk supply: automatic milking at half health to prevent teammates from dying suddenly. When you open the barrier, the faster you move, the more milk you will get back. The more you chase, the more milk you will get back. If your second team in the Abyss is still struggling with Natasha, it is recommended to draw.
2. Low demand for combat skill points: During the enchantment period, the whole team can recover without using combat skills, which greatly saves combat skill points. It is very suitable for big players such as Jingyuan, Bronya, and Yukong who spend a lot of points.
3. It is not easy to be controlled by itself, and it is stable and reliable as a healer: First of all, the resistance of "Rakshasa" to control negative states is increased by 70%. Even if it is controlled, it can still recover blood if there is an enchantment, ensuring the team's survivability.
4. There is dispersion and purification, and high value preservation: The overall dispersion of the finishing move is of great significance in combat. The single-target purification of the combat technique also has a very good effect on purifying the disgusting debuff, so "Rakshasa" is very, very valuable.
5. Attack milk and eat additional attack buffs: Additional attack characters such as Esta and Yu Kong can increase the healing amount of "Rakshasa".
shortcoming:
1. The enchantment is not sustainable: There can be no gaps in stacking during the period when the enchantment is open. Be careful that the character will die suddenly during the gap.
2. The body is not strong enough: It is a common problem with attack weapons, but it is not ridiculously fragile. The 80 "Rakshasa" main stack attack has 4000 health points.
3. There is no useful light cone of abundance: Since it is an attack milk, many light cones of abundance cannot be used. If you are rich, use a special weapon.
Without further ado, let’s get into the in-depth analysis of the “Rakshasa” character strategy. As per the old rules, Xiaochengzi has prepared two copies here, one is a simple long picture, and the other is a super detailed thousand-word strategy. Below the simple long picture, I have also An upgrade material list has been made to make it easier for friends to collect materials.
◇Talent points: Combat skills = Talents>Finishing skills>General attack
The core mechanism of "Rakshasa" is to open the enchantment at the second level [White Flower Moment]. Once the enchantment is opened, no one will love you, and you no longer need to worry about the survival of the team. "Rakshasa"'s combat skills and finishing skills can both obtain 1 layer of [White Flower Moment]. At the same time, the combat skills can also heal and purify single targets. The finishing skills include group damage and group dispersion. In addition, the secret skills can directly open the barrier, which can be said to be direct. Fill up the team’s living space.
Okay, let’s introduce each skill of “Rakshasa” in detail.
【1】Talent—the rotation of life
① Finishing skills and combat skills can generate 1 layer of [White Flower Moment] respectively. Generally, there are two ways to open the barrier: 1. Combat skills + combat skills 2. Combat skills + finishing skills.
② The barrier lasts for 2 rounds, and cannot be stacked during the activation period. This means that "Rakshasa" cannot achieve a permanent barrier, so be sure to pay attention to the health of your teammates during the interval of the barrier. It can be said that the milk overflows and no one cares. , died suddenly and the world knew it.
③ Since opening the barrier to attack will restore blood, so in the barrier, the faster teammates move, the more blood will be restored. The more additional attacks, the more blood will be restored, which is good for characters such as Xi'er, Su Shang, Jing Yuan and so on.
④ In the enchantment, no matter whether the character uses group damage, spread damage, or multiple single-target damage, his health will only be restored once.
⑤ The enchantment lasts for 2 rounds. Although the higher the speed of "Rakshasa", the faster the enchantment disappears, the second enchantment can be added quickly.
⑥ Expand the barrier to effectively handle high-pressure environments and save the use of combat skill points.
【2】General attack—thorns of the black abyss
"Rakshasa" uses basic attacks quite frequently. After all, after opening the barrier, there is not much pressure to survive. Using basic attacks can restore energy and combat skill points.
【3】Combat Skill—White Flower’s Wishes
① The "Rakshasa" combat skill unlocks the track [Dip Pool Resurrection] to remove 1 debuff from the designated enemy.
② When our character's health drops below half health, "Rakshasa" immediately triggers a combat skill effect without consuming combat skill points, making it a turn-free hero. Automatically triggered combat skills can regenerate energy and can be released (unlock trace 1), but will not trigger any effects related to "releasing combat skills".
For example, [Same Mood], [Warm Nights Will Not Be Long] and other light cone effects, "automatic combat skills" will not benefit from the "combat skills" gain in the light cone effect.
③ If multiple characters fall below half health at the same time, the release logic of automatic combat skills:
1. If multiple characters are reduced to less than half health due to group damage or diffusion damage, when the automatic combat skill is triggered, the character on the far left who has dropped to half health will be healed.
2. If multiple characters are ejected below half health at the same time, when the automatic combat skill is triggered, the first character ejected to half health will be healed.
④ Last but not least, after releasing the automatic combat skill, "Rakshasa" cannot be triggered again for 2 turns. It is recommended to ensure the coverage of "automatic combat skill" at high speed.
【4】Finishing move—the wish to be buried
① Enemy group dispersal is priceless and functional. It has significant effects when facing specific enemies. For example, when facing a bunch of demon soldiers with "resurrection", a finishing move will dispel all the "resurrection" effects. I believe that in the future This skill is more useful.
② Small details: The final move is determined by first dispersing the buff and then inflicting damage. Taking the Demonic Soldier as an example, if the Demonic Soldier with "Resurrection" has only a trace of health, the finishing move can directly kill the target.
③ Since "Rakshasa" cannot stack up while the barrier is open, try to wait until the barrier disappears before using the finishing move to get that 1 layer of [White Flower Moment]. In other words, the higher the frequency of using finishing moves, the smaller the barrier gap period, which can better ensure the team's survivability.
Here’s the conclusion: With Jing 1 and Specialized Martial Arts and Jing 5 [a conversation after surgery], two basic attacks and one combat skill, you can complete QEAA’s three moves and one.
【5】Secret Skill—The Fool’s Compassion
① Open the enchantment immediately after entering the battle to make up for the gap in the early stage when "Rakshasa" cannot open the enchantment and reduce the team's survival pressure.
② The "Rakshasa" secret skill is a beneficial secret skill and can be activated directly.
1. The additional ability [Pool Resurrection] is the same as Natasha's. Release of combat skills removes 1 debuff. However, "Rakshasa" automatically releases combat skills, while increasing blood, if teammates have debuffs, It will also be lifted.
2. The additional ability [Water the Dust Body] not only returns blood to the attacking character in the enchantment, but also allows all teammates to receive a small amount of blood recovery, further improving the team's survivability and saving non-output characters such as Tongxiong from performing basic attacks. Ensure your own survival.
3. The additional ability [Walking through the Valley] increases resistance to control by 70%. Control includes confinement, freezing and entanglement, which also improves the survivability of "Rakshasa".
◇Five-star light cone:
The echo of the coffin:
Since the milk volume of "Rakshasa" is linked to attack, most of the Cones of Abundance are not suitable for "Rakshasa", so "Rakshasa" is very specialized.
First of all, the specialized weapon of "Rakshasa" has a base attack power of 582 at full level, which is the highest among the abundant light cones. Secondly, the light cone can steadily increase the attack power, which is equivalent to increasing the healing amount again.
The special weapon can recover 1 energy for every enemy it hits. The upper limit of a single attack is to recover 3 times of energy, which is 9 points of energy. This is prepared for the "Rakshasa" finishing move. Only the finishing move is group damage.
Finally, after releasing the finishing move, everyone will gain 1 round of speed increase. The overall speed increase will not affect the character's axis of action, which is very good.
Since other light cones are not very suitable, if you are struggling with specialization in life 1, it is recommended to give priority to specialization.
◇Four-star light cone:
Equivalent exchange:
The base attack power at full level is 423, which is low, and has no healing bonus effect.
However, at the beginning of the "Rakshasa" round, it can randomly restore energy to a character whose energy is less than half. The functionality is still very good, and full energy can restore 16 points of energy.
Since the light cone can be exchanged for free to reach full essence, it is recommended that friends who do not have special skills can use this light cone to transition.
The same mood:
The basic attack power at full level is also 423, but it has a healing bonus. It also restores energy for all members of our party when releasing combat skills. Although "Rakshasa" does not use combat skills many times, it is still better than nothing.
Finally, the automatically released combat skills cannot trigger the energy recovery effect.
Here, Xiao Chengzi also calculated the healing amount of all the light cones.
Calculation conditions
◇Star Soul Explanation
① 1 life. When the enchantment is in effect, all attack power is increased. In other words, the enchantment coverage rate = the additional attack coverage rate. Therefore, the additional attack coverage rate is still very good. If you use a secret skill, all characters can eat it when entering the battlefield. To add attack. And "Rakshasa" can also improve its own healing ability.
Xiao Chengzi suggested that if you finish chasing Zhuan Wu, you can chase another life if you have enough food.
② When the combat skill is triggered at 2 lives, if the specified character's healing amount is increased below half health, since the automatic combat skill is also released below half blood, it means that the automatic combat skill must increase the healing amount. If the health is above half health, the health will be restored and the shield will be added for 2 rounds.
The stability of 2 lives improves the survivability of the team. With a shield above half health, if you play Simulated Universe, you can trigger the dual life path gains of abundance and protection. The improvement is still very large.
If you don't have enough food left, I don't recommend this star soul. After all, "Rakshasa" has 0 health and there is no shortage of healing power.
③ When the 4-life enchantment takes effect, the enemy will fall into a weak state, causing reduced damage. It is more to cope with a high-pressure environment and ensure survivability. The debuff is at the same frequency as the enchantment, and the coverage rate is high. It is not recommended.
④ 6 lives to release the finishing move, 100% fixed probability of all attributes reducing resistance by 20%, noble resistance zone, can be used with all main C to deal higher damage, except that it is expensive, there is nothing wrong with it, recommended!
◇Effective entries: Speed>Attack power
① The combination of "Rakshasa"'s relics is quite loose. There are two sets that are more recommended. One is [Passenger Set] [Quick Gunner] [Space Set] 2+2+2, and the other is [Passenger Set] 4 pieces Set + [Space Seal Station] 2-piece set. The benefits of the two-piece sets are almost the same. They just exchange a certain amount of treatment for one combat skill point.
② [Space Seal Station] is very suitable for "Rakshasa". Speed ≥120 can steadily increase attack power by 24%.
③ If anyone asks if the [Immortal Boat Set] can be used, it can be used. Immortal Boat can be used as support. It is equivalent to sacrificing the healing amount and replacing it with health points, improving the survivability of "Rakshasa" and adding attack to the whole team.
④ "Rakshasa" is an attack weapon. Its body is indeed not hard enough, but it is not ridiculously brittle either. Level 80 "Rakshasa" has a main attack list and has 4000 HP. It is not as hard as Natasha Bailu, but this life Value is acceptable.
⑤ Although it is an attack weapon, it actually has no output, so don’t have high expectations in terms of output.
⑥ "Why do you need to increase speed? The faster the "Rakshasa" runs, the faster the barrier will disappear? "
1. The slower you run, the slower the barrier will take effect again, and the longer the vacuum period between the two barriers will be.
2. "Rakshasa" requires high-speed combat skill points, so it can't be played by the main C.
3. "Rakshasa" really isn't just as simple as raising blood, it also has the ability to dispel and purify, so it's still very fast.
First of all, we need to make it clear that "Rakshasa" is an abundant character. If your team lacks a nanny, just put "Rakshasa" into the matching team. Secondly, let’s consider some of the optimal combinations of “Rakshasa”.
We know that in the "Rakshasa" enchantment, the more the character moves, the more milk they will get, and the more additional attacks they have, the more milk they will get, so characters like Seele, Clara and other characters benefit greatly.
Imaginary number team:
Silver Wolf + Sky Control + Walter + "Rakshasa"
Yukong, Walter, and "Rakshasa" are just three imaginary numbers plus Silver Wolf to form the imaginary number team. Walter can be the main C, Yukong can be the deputy C and a breaker, and Silver Wolf can exploit the weak points to improve the toughness-cutting efficiency. "Rakshasa" is mainly about preserving life.
Silver Wolf+Xie'er+Walter+"Rakshasa"
"Rakshasa" and Walter join the silver wolf Xi'er's two-color team. Imaginary noble imprisonment, Walter's deceleration allows Xi'er to produce more output frequency, and with the "Rakshasa" barrier, Xi'er can move easily The more blood you get, the more blood you get.
Yukong is not suitable for Xi'er, because Yukong is very unstable before 6 lives. Xi'er's high-speed C is difficult to control and takes advantage of Yukong's buff. It gets better after 6 lives.
Clara Strikes Back:
Clara+March 7+Tingyun+"Rakshasa"
If "Rakshasa" opens the barrier, Clara's counterattack damage will also restore blood, which improves Clara's survivability, which is very suitable.
If the pressure for survival is not high, Yu Kong can replace March 7. Clara's counterattack will not consume the layers of Yu Kong's [Singing String Order].
Jingyuan team:
Jing Yuan + Bronya + Ting Yun + "Rakshasa"
"Rakshasa" is in Jingyuan's team, and its main purpose is to save combat skill points. Everyone knows that Yaya is a big consumer of points, and Jingyuan also needs combat skills to give Shenjun stacks, and "Rakshasa" and Tingyun save The combat skill points are enough for the team to complete the cycle.
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