There are 11 different professions in Auto Chess, and each profession also has different effects. They are:
When your own side enters (X) types of warriors
(3) Friendly warrior armor +170
(6) Friendly warrior armor +370?
(9) Friendly warrior armor +670
When your side plays (X) types of warlocks:
(3) All allies gain 20% bloodsteal
(6) All allies gain 50% bloodsteal
Demon Hunter racial talent: Invalidate the enemy demon racial talent.
When one's own side enters (X) types of craftsmen:
(2) Friendly craftsmen’s life recovery +15
(4) Friendly craftsmen’s life recovery +40
When your own team enters (X) types of hunters:
(3) Friendly hunter attack +25%
(6) Friendly hunter attack +60%
When one's own side plays (X) types of mages:
(3) All enemies have magic resistance -40
(6) Magic resistance of all enemies -94
When your side enters the field with (X) types of knights:
(2) 25% probability of triggering Holy Shield
(4) 50% probability of triggering the Holy Shield
(6) 75% probability of triggering the Holy Shield
Holy Shield: Determined once every 3 seconds. After triggering, armor +650, magic resistance +75, lasts 3 seconds.
When your side plays (X) types of wizards:
(2) At the beginning of the battle, an enemy will be randomly transformed for 6 seconds.
When your side plays (X) types of druids:
(2) The number required for Druid to synthesize 2 stars is reduced by 1
(4) The number required for Druid to synthesize 2 stars and 3 stars is reduced by 1
When your own team plays (X) types of assassins:
(3) Friendly assassins have a 10% chance of causing 4 times the damage when attacking.
(6) Friendly assassins have a 30% chance of causing 4 times the damage when attacking.
Mechanic racial talents:
When all friendly units on the field are of odd cost, all friendly units attack with a 50% chance of causing enemy units to break armor, lasting 5 seconds.