In the development process of "Warcraft 3", player-made RPG maps have always occupied an important space. Among the many RPG maps, maps such as "Guard Athena" and "Guard the Sword Pavilion" are deeply loved by players and have been played by countless players for many years. Among them, "Guardian Sword Pavilion" was once considered to be one of the most successful guard maps in the entire development history of "Warcraft 3". This time, let’s recall the success of the Guarding Sword Pavilion series of maps.
Looking at the entire game market, games with the historical background of the Three Kingdoms period are often favored by many players, and the RPG maps in "Warcraft 3" are naturally not exclusive. The "Guarding Sword Pavilion" map, which sets the story in the Sword Pavilion, the last barrier in the Kingdom of Shu, not only allows players to defend it, but also looks for opportunities to defend and counterattack. It is reasonable that it will be favored by players.
In fact, the main character of Guarding the Sword Pavilion here is the Shu Kingdom, which is defending the Wei Kingdom from attacking. This is also an important reason why the map can attract more players. For players who have learned about the Three Kingdoms and like the Three Kingdoms, no matter what the way to learn about the Three Kingdoms, be it official history, unofficial history, novels or film and television works, most people will have some preference for the Kingdom of Shu.
Whether it is stand-alone games, online games, game MODs or RPG maps in "Warcraft 3", the number of versions and the speed of updates are the key to retaining players. It just so happens that the "Guarding the Sword Pavilion" series is also a map launched by Xiaoyao, the author who signed a contract with U9 at that time. Since its launch, new versions have been continuously released. The continuous launch of dozens of different versions has not only made the map more perfect, but also given players more fun.
Everyone has their preferences, and no game (map) can satisfy everyone’s needs. This is an eternal truth. Although "Guardian Sword Pavilion" cannot be liked by all players who like the RPG maps of "Warcraft 3", the existence of dozens of different gameplay systems still attracts most RPG map fans. Looking at it from today's perspective, "Guardian Sword Pavilion" back then was definitely a very popular map. Many players who don't usually play guard maps, or even RPG maps, know about this map. exist.
Since players modify the models and data of RPG maps themselves, although there are many fun maps, there are not many that are highly balanced. It just so happens that in the "Guarding Sword Pavilion" map, although the equipment, skills, and pets are all available, the balance is very good. In this way, players can constantly try new heroes and gameplay that they have never played before while playing the game. Personally, I feel that the game is highly balanced. For players who liked to play guard maps with their friends at that time, the biggest advantage is that there is no situation where everyone wants to play a certain hero.
In addition to the main storyline, the existence of many complete systems such as heroes, skills, equipment, tasks and pets on the map is also the key to attracting players. It is worth mentioning that as the map versions are constantly updated, these systems are also changing accordingly. And these changes are very user-friendly, so that old players will not be unable to find the corresponding items in the new version. At the same time, they are constantly improving and enhancing the playability of the game.