Teamfight Tactics underwent a round of non-stop hot updates on July 3. So what are the changes in this update? I believe many friends are curious. In this issue, the editor brings to you the July 3 update of Teamfight Tactics. Introducing the changes in the account update, let’s take a look at it with the editor.
Legend of Heroes Strengthening Rune
It turns out that the more players who bring Draven's Legendary Power, the stronger its empowering rune set will be, because the more people who bring it, the more motivated players will be to speed up the pace of the entire game: level up. , use the hero pool to upgrade the players' stars, and then have more chances to get the drops of war treasures. The synergy of balanced budget and D's happiness has led to a surge in the appearance of 3-star 4-cost chess pieces, and in terms of its strength level, it is only reasonable that 3-star 4-cost chess pieces should be more difficult to achieve.
[Balanced Budget I] Gold coins per round: 5⇒ 4
[Balanced Budget II] Gold coins per round: 8 ⇒ 6
[Balanced Budget III] Gold coins per round: 12 ⇒ 10
[Knowledge Download I] Experience value: 16 ⇒ 12
[Knowledge Download II] Experience value: 24 ⇒ 22
[Knowledge Download III] Experience value: 40 ⇒ 36
【Money!】Gold coins: 12 ⇒ 10
【Money!】Gold coins: 20 ⇒ 16
[Money, money, money!] Gold coins: 30 ⇒ 25
【D What a pleasure! I】Number of free refreshes: 14 ⇒ 10
【What a pleasure! II】Number of free refreshes: 21 ⇒ 15
【What a pleasure! III】Number of free refreshes: 35 ⇒ 25
[War Treasure I]: Lowered the average drop value (the drop rate remains unchanged)
[War Treasure II]: Drop probability: 35% ⇒ 30%
[War Treasure II]: Lowered the average drop value
[War Treasure III]: Drop probability: 45% ⇒ 40%
[War Treasure III]: Lowered the average drop value
[War Treasures I/II/III]: Adjusted the drop of additional loot to make non-gold-coin rewards appear more frequently than gold-coin rewards.
BUG fix
Fixed a BUG that caused Seti to become immune to damage under the effect of Tianyaruo Neighbor.