There are different difficulty challenges in the Alien Into the Dark game. Some friends who are new to the game don’t know how to clear Nightmare. They don’t know what skills are required for the Nightmare difficulty. In this issue, the editor brings to you the sharing of Alien Into the Dark and Nightmare. , interested friends, let’s take a look.
1. When triggering a dialogue, be sure not to trigger tasks with yellow dots, such as turning on the computer, opening doors, etc., because some will enter CG animation, and then bugs will appear, such as the wall cannot be blown up, the tower crane cannot be lowered, and the task door cannot be opened. Not unlocking, etc. Basically all bugs are caused by this reason. I don’t know the principle, but I have reproduced this bug manually several times and can 100% confirm it.
2. The enhanced suppression of snipers and gunners is a nightmare skill. The same goes for drones. The most powerful thing about drones is that they can jam the door. After arranging the machine guns and mines, the door will clear the monsters without entering the hunting mode. The drone will not be discovered by aliens but can be discovered by humanoid monsters.
3. There is a difficulty mark of the current time in the upper right corner. Switching difficulty will enter frenzy mode. Whether it will trigger advanced aliens is marked. You can prepare in advance and brush DNA points. After high difficulty, it will reduce by 15% and add 15% and armor resistance to acid. And mine attraction is a must.
4. All Access can only guarantee that one group of people can get level 10 achievements, that is, five professions can obtain level 10 achievements. It is meaningless to alternate between two groups of people. The 30-day time period is more than enough. If Nightmare All Access is not deliberately turned on alternately, in the end, Still have 9 days saved.
5. There is no need to deliberately cultivate soldiers with 50 hits and 10 courage. I don’t know whether it is a bug or a hidden buff. It often happens that after completing a level or after upgrading, it drops to 0 courage and 40 hits.
6. The best skill is Death Eye, there is no one. Secondly, it increases hit points, increases courage, and increases command points. The rest does not matter.
7. Fatigue is not a debuff, and pressure is not a problem. There is a gene that increases decompression by 150%. You can use snipers and mines more often, and the pressure itself will not be too high. Humans do not have a hunting mode, and they will only increase during battles. High difficulty itself is Need more rest.
8. For all level 10 players, one person is required to carry a level 1 weapon. The howitzer can clear out the face-crawlers in the room in the later stage. One grenade will clear them all and they will not enter the hunt.
9. The bazooka is an artifact for fighting bosses. It does high damage and knocks back. It is useless for fighting mobs. You cannot choose the landing point.