In the Ark of Destiny game, each profession can choose the corresponding engraving to determine its own style. Many friends want to know how the arbiter should choose the engraving book. Here we bring you the arbiter engraving recommendations. Let’s take a look. !
1. 33 basic engraving combinations
Super Charge Level 3: The charge speed of charge skills increases by 8%, and the damage increases by 4%;
Lone Knight Lv3: The critical hit rate of the unified gun skill is increased by 5%, and the critical hit damage is increased by 30%, but the battle shield posture cannot be used, and the shield energy consumption in the defensive posture is increased by 100%;
Head Attack Master Level 3: When the head attack is successful, the damage will be increased by an additional 5%;
2. 43 advanced engraving combinations
Resentment Lv3: Damage to monsters above the BOSS level is increased by 4%, but damage received is increased by 20%;
Super Charge Level 3: The charge speed of charge skills increases by 8%, and the damage increases by 4%;
Lone Knight Lv3: The critical hit rate of the unified gun skill is increased by 5%, and the critical hit damage is increased by 30%, but the battle shield posture cannot be used, and the shield energy consumption in the defensive posture is increased by 100%;
Head Attack Master Level 3: When the head attack is successful, the damage will be increased by an additional 5%;
3. 431 boss engraving matching
Resentment Lv3: Damage to monsters above the BOSS level is increased by 4%, but damage received is increased by 20%;
Super Charge Level 3: The charge speed of charge skills increases by 8%, and the damage increases by 4%;
Lone Knight Lv3: The critical hit rate of the unified gun skill is increased by 5%, and the critical hit damage is increased by 30%, but the battle shield posture cannot be used, and the shield energy consumption in the defensive posture is increased by 100%;
Head Attack Master Level 3: When the head attack is successful, the damage will be increased by an additional 5%;
Combat Stance Lv1: The damage of normal skills is increased by 20%, the shield amount of the defensive stance is increased by 30%, the damage caused to the enemy within 10 seconds when attacked in the defensive stance is increased by 4%, the damage increase effect is added 3 times for 1 second Only obtained once;
4. 2321 basic engraving matching
Resentment Lv3: Damage to monsters above the BOSS level is increased by 4%, but damage received is increased by 20%;
Roadblock Lv3: Damage to monsters above the BOSS level is increased by 4%, but damage received is increased by 20%;
Adrenaline Lv2: When using skills other than movement skills and basic attacks, the attack power will increase by 0.3% within 6 seconds (maximum 6 warning bonuses). When this effect reaches the maximum number of warning bonus layers, the critical hit rate will increase by an additional 5%. This effect is applicable when the cooldown time is reduced after the skill is canceled and is applicable after the skill ends;
Combat Stance Lv1: The damage of normal skills is increased by 20%, the shield amount of the defensive stance is increased by 30%, the damage caused to the enemy within 10 seconds when attacked in the defensive stance is increased by 4%, the damage increase effect is added 3 times for 1 second Only obtained once;
5. 3321 advanced engraving matching
Resentment Lv3: The damage to monsters above the BOSS level is increased by 4%, but the damage received is increased by 20%;
Voodoo Doll Level 3: Attack power increased by 3%, but the health recovery effect received was reduced by 25% (except for natural recovery);
Roadblock Lv3: When the shield effect is applied, the damage caused to the enemy is increased by 3%;
Adrenaline Lv2: When using skills other than movement skills and basic attacks, the attack power will increase by 0.3% within 6 seconds (maximum 6 warning bonuses). When this effect reaches the maximum number of warning bonus layers, the critical hit rate will increase by an additional 5%. This effect is applicable when the cooldown time is reduced after the skill is canceled and is applicable after the skill ends;
Combat Stance Lv1: The damage of normal skills is increased by 20%, the shield amount of the defensive stance is increased by 30%, the damage caused to the enemy within 10 seconds when attacked in the defensive stance is increased by 4%, the damage increase effect is added 3 times for 1 second Only obtained 1 time.