The TBC version of Hunter has made many players feel the power of this profession. Especially after the Raptor Dance gameplay, the Hunter's DPS ability is getting higher and higher. As the WLK version approaches, some hunter players have begun to get entangled, considering whether to continue to launch hunters in the WLK version. The following is a detailed analysis of the prospects of hunters in the WLK version.
The mainstream talent of hunters in the TBC version is Beast King Hunting, which is also the optimal talent summarized by countless hunter players. However, after the WLK version was opened, the DPS of Beast King Hunter has been declining, and it has become a truly unpopular specialty. Even with the existence of dual talents, the only reason why players hunt for the Beast King is to catch the Soul Beast.
While the Beastmaster Hunter fell into the abyss, both survival hunting and shooting hunting were on the rise. According to the experience of the WLK version, hunters need to change to different specializations at different stages.
In the early and middle stages of the version, survival hunters have higher abilities, especially hunters who have learned "Trap Dance". Both single-target DPS abilities and AOE abilities are very strong, and with the power of AOE, You can often achieve the first DPS in the whole process.
However, relatively speaking, the growth rate of survival hunting is relatively low, so starting from the TOC version, players need to consider switching to shooting hunting. Although the damage of the real shooting hunter at the end of the version is not as good as that of Orange Ax Fury and Graduation Fire, it can still firmly occupy the T1 position.
The equipment update speed of the WLK version is faster than that of the TBC version, and the dungeons of the classic server are all about gold groups. In this case, hunter players need to consider the difficulty of acquiring equipment.
The hunter's suit grouping is War Hunter Shaman. Since the bloodthirsty of the shaman has become shared by the whole group, and it is difficult for warriors to stand out in the early stages of the version, so before the TOC version, the difficulty of getting the suit for hunters was relatively low.
However, there is an orange ax in the WLK version, and Orange Ax Fury is recognized as the strongest DPS in the version. Therefore, after the TOC version, the prices of T9 and T10 suits will continue to rise, and it will be more difficult for hunters to obtain the suits.
As mentioned earlier, hunters in the middle and later versions of the version need to convert to shooting hunters. Since they are shooting hunters, they need to prepare armor-breaking equipment. Mail armor may be cheaper, but accessories and rings are all shared with melee professions. Melee professions With the spending power there, it is very difficult for hunters to graduate.
If you consider it purely from the perspective of DPS and playability, then the hunter is still very worthy of starting, not to mention that the hunter also has an additional soul beast gameplay, but there is one factor that can directly dissuade many hunter players.
The hunters in the TBC version don't need to do too many chores in the dungeon. The most they can do is mislead the tanks when attacking monsters, and then they can output with peace of mind. However, the hunters in the WLK version need to do a lot of chores and often cannot output with peace of mind.
The WLK version has many mechanical BOSSs, and these BOSS mechanisms require hunters to deal with them. Taking the TOC copy as an example, from BOSS No. 1 to Tail King, each BOSS needs to assign tasks to hunters, such as Concentration No. 1 and Dispel No. 3. Block 4 and so on. Even in the later ICC dungeons, hunters are also required to do chores. The most typical one is the parliament's favored double balls.
As the saying goes, "The more you do, the more mistakes you make." If it was a team more than ten years ago, the team would be criticized for not doing the chores well. However, if the current classic server gold group fails to do the chores well, they will definitely be punished. gold.
The hunter profession seems to have good DPS capabilities, but it requires a lot of gold coins and melee combat to grab equipment, and even if you get the best equipment, you can't concentrate on output. As for the dungeon position, there is only one for 10 people, and only 25 people. 2, so I am not optimistic about the WLK version of the hunter. At least for casual players, the hunter is not a good choice.