The most important part of an MMORPG game is the career settings. Different career settings can often bring more novel experiences. The combat professions in "New Gods and Demons Continent" only have a general direction of travel and no fixed position. The Templar Warrior is an advanced profession for warriors and has a high damage reduction ability. The positioning on the multiplayer battlefield is more flexible, but compared to other professions, the Templar Warrior has poor recovery ability and is at a disadvantage when being kited or consumed from a distance, so it needs certain control-free and close-field combo capabilities.
Jumping chop (normal active skill): The warrior jumps up and chops quickly, attacking the target and the enemies around it.
Dimensional Slash (normal active skill): A dimensional attack that cuts through the space, causing twice damage to the target and surrounding units.
Cleave (normal active skill): A quick cleave, attacking the enemy in front of you.
Magic Hand (normal active skill): Summon a magic hand to claw forward, causing damage to enemies within range.
Crippling Slash (normal active skill): Rapidly rotating attack, causing twice damage to surrounding enemies. The movement speed of the damaged unit is reduced by 70% for 7 seconds.
Laceration Slash (normal active skill): Use two laceration attacks quickly to attack the target and surrounding enemies. The attack will add a stabbing effect for 15 seconds.
Charge Slash (normal active skill): The Templar Warrior quickly rushes towards the target, performs a range slash, and generates a shock wave of sword energy. After the charge, his own double defense increases by 15% for 5 seconds.
Fighting Will (Specialized Active Skill): Instantly activate your fighting will to strengthen your attack power, reduce damage taken by 30%, and increase movement speed by 80%. Normal attacks will definitely cause a fatal blow, and will dispel and be immune to control effects and abnormal conditions. Lasts 12 seconds.
Storm Sword Dance (mysterious active skill): Perform a storm-like sword dance attack, reducing the damage taken by yourself by 50% and reflecting 50% of the damage, lasting 8 seconds. During the sword dance, you are immune to negative effects. When the sword dance ends, the Templar Warrior Slams the ground, causing the attacked enemy to be stunned for 5 seconds.
God's Blessing (auxiliary active skill): Release control, dispel and become immune to all face-wishing effects, lasting for a period of time.
Slam (auxiliary active skill): The Templar Warrior leaps to the target, inserts the sword into the ground, causing damage to enemies in the area, stunning the enemy for 5 seconds, and reducing the double resistance by 35% for 8 seconds.
Strong Shield (auxiliary active skill): Quickly generate a shield to absorb all subsequent damage. The shield lasts for a certain period of time or disappears when it exceeds the upper limit of absorbed damage. The shield lasts for 10 seconds.
Parry (auxiliary active skill): Use the weapon to block in front of you to parry the enemy's attack, and generate a shock wave to cause damage to the enemy. In the next 10 seconds, the damage will be reduced by 50%, and 25% of the damage received will be reflected back to the enemy. Source: The upper limit of a single counterattack is 100% of one's own attack power.
Rhythm of Life (passive skill): Continuously restores health, and the recovery effect in non-combat states is 10 times that of combat.
Armor Mastery (passive skill): Wear 5 pieces of heavy armor to gain effects - increased health, increased dual resistance, increased damage, and increased health recovery speed. Wear 5 pieces of light armor to gain effects - increased attack power, increased hit rate, and increased movement speed.
Swordsmanship training (passive skill): Normal attacks have a chance to cause a critical hit, and increase your own basic critical hit rate.
Assault (passive skill): When you release a normal attack at a suitable distance from the target, you can quickly approach the target and perform a surprise attack.
Strengthening (passive skill): Improve your own strength attributes.
Battle Shield (passive skill): Use the battle shield to protect yourself, increase your own double resistance in proportion, and have a chance to absorb a certain amount of damage when you receive damage.
Basic attribute conversion (passive skill): Dimension Slash, magic hand converted into holy attribute damage.
For the first level of talent, give priority to the sword master in the middle, which is easier to trigger to reduce the enemy's armor during battle, or choose the sudden advance on the left to increase your attack power and movement speed by percentage.
For the second level of talent, choose Leap Approach on the left side, which will perform a jump chop on enemies far away and also have a slowing effect.
The third level talent selects the laceration on the left side. Using the laceration slashing skill can increase the damage caused to the stabbed enemy by 18%. You can choose to shuttle through the battlefield in the middle to increase your movement speed and immunity to slowing and immobilization effects.
The fourth-level talent selects the sharp sword energy on the right side to increase the damage of the charging slash. The sword energy can increase the damage received by the target by 33% within 5 seconds.
The fifth-level talent chooses the burst of anger on the left, which increases additional attack power, or the talent in the middle, which is high-spirited and will release the control effect when being controlled, and refresh the normal skill cooldown.
Select the Battle Shield Glory on the right side of the sixth-level talent. When the health value is below 70%, you will get a 15% damage reduction effect. When the health value is below 20%, you will get a 45% damage reduction rate.
Generally speaking, the Templar Warrior is a typical melee profession. Although it has a certain dash ability, it will be a bit restrictive if it faces multiple remote control enemies. In terms of talents, it can be biased toward removing negative controls, increasing movement speed, etc. to improve its own mobility. talent bonus. The other is the first recommended talent, which focuses on increasing one's own damage and a certain amount of counter-control ability. After getting close, a set of skills can be used to maximize the short-term output and stick to the enemy for continuous damage.
The skills are mainly based on the specialized skill Combat Will, which can provide attack power, damage reduction, movement speed increase, dispel negative status, and normal attacks will definitely cause a fatal blow. It is paired with the secret skill Storm Sword Dance to reduce damage by 50% and rebound by 50%. It is also immune to all negative effects during the duration. The two match each other, and then adapted to the above-mentioned talents, the Templar Warrior's close-field combat capabilities can be enhanced to the limit.
In addition, the auxiliary skills of parry, slam, and shield are actually the Templar Warrior's damage reduction ace combination. It should be noted that the use of slam is the only control skill of the Templar Warrior, and it is certain to deal with long-range kiting enemies. You have to choose the moment. The first is when you can perform a perfect set of skills, but there will be a cooling break in the middle. At this time, you can use the slam to stun the enemy to transition to the next stage of output; the other is to interrupt the enemy's skill combo to insert into your own side. means of harm.
The Templar Warrior is a melee profession that integrates offense and defense. The effects of output or damage reduction are very objective. Moreover, skills and talents can be freely matched, and they do not necessarily have to be limited to these two schools. Generally speaking, in PVP battles, the enemy's positioning is not very large, and the gap between equipment and artifacts is not very large. Generally, they are no match for the Templar Warriors. When faced with players with high explosive or highly mobile professions or skills and talents, they can be flexibly matched. , using Storm Sword Dance is not only for output, but also to fight against the enemy's powerful skills, such as the Assassin's Invincible Slash, the Blood Demon's Mysterious Skill, etc.
The selection of artifacts is more flexible, and there is no unified recommendation. Artifacts must match the determined combination of skills and talents, as well as equipment, etc., and be used as temporary and powerful skills on the battlefield.
Cross of Holy Light: Use auxiliary skills to try to connect to the source of holy light. The holy light will help you punish the enemy and restore your own health. The Holy Cross of Light combined with the three auxiliary skills introduced above by the Templar Warrior has a strong recovery ability, but this choice is more powerful when paired with teammates. At the same time, life will be restored according to the percentage of one's own attack power, but it can amplify one's own survivability.
Night God's Shield: Night God's liquid shield can provide protection and break into healing power after suffering huge damage. In fact, there are similarities and differences between Night God's Embrace and Holy Light Cross. First, it can provide 8% damage reduction, but this time the damage will be 6% higher than your maximum health, which will shatter the liquid shield and turn it into black water. However, it can provide continuous recovery according to 5% of the attack power. After recovery, it will Reverts to liquid shield again. It is also an artifact that enhances the Templar Warrior's near-field survivability. It is matched with the Templar Warrior's three auxiliary skills to avoid being kited and maximize one's own survival.
Winter Ice Scythe: Continuously reduces enemy damage, and can trigger harvesting skills to restrain and silence enemies. This artifact mainly strengthens the Templar Warrior's method of transitioning between normal attacks between skill releases, but it can weaken the target's additional protection. In short, it reduces the enemy's positive effect. When the stack reaches 8 layers, there will be additional relief, sinking, Control skills such as sealing can be used to deal with those who are highly mobile, but once they are close and controlled by slamming skills, they can achieve more sustained control: control - output - control. The ability to stick to people at close range.
Sword of the Triumphant: The damage of normal attacks will be greatly increased, and the damage will be supplemented when you miss or are blocked. This artifact is an excellent means of supplementing damage for output-flowing Templar warriors. The normal attack damage increases by 15%. If it is dodged or blocked, the next morning damage will be accompanied by "War God's Guidance" with 150% attack power. .
The normal attack damage is strengthened according to a percentage and there are no additional restrictions. This greatly improved output ability still has certain limitations. It will also give a layer of BUFF called "Disdain for the Weak", which lasts for 10 seconds. You can pass Critical hits and heavy hits eliminate 1 layer of BUFF, but once the "Disdain for the Weak" stacks up to 5 layers, it will be transformed into the "Speechless God of War", reducing all damage caused by 10%, and interrupting the normal attack damage bonus effect. 45 seconds.
It can be seen from this that the Sword of the Triumphant can be regarded as a double-edged sword, but if the critical hit and heavy hit are increased, this limit can be obviously reduced to the limit.
Tears of Luna: The Mercy of Luna will insulate you from harm and help you relieve ailments. The ability provided by Tears of the Moon is 10% damage reduction. If you are in a negative state at this time, the damage reduction will increase to 20%; if you receive damage exceeding 3% of your maximum life at one time, the negative effects on yourself will be dispelled. Effect, 12 seconds cooldown.
Paired with Tears of the Moon, it is mainly used to deal with multi-control and high-damage enemies. It continuously provides damage reduction and is most suitable for Templar warriors who are prone to damage reduction. Tears of the Moon can greatly improve the resistance of Templar warriors. .