I believe that many League of Legends users still don’t know the introduction of the new runes in League of Legends mobile game version 4.3. Next is the "Introduction to the new runes in League of Legends mobile game version 4.3" written by Source Code.com. Interested users should take a look. Well, I hope it helps you.
Strike first
new runes
Within 0.25 seconds of entering the battle with the enemy hero, you will receive 5 gold by causing damage to the enemy hero.
Coins and an initiative effect that lasts for 3 seconds, allowing you to deal an additional 9% true damage to enemy heroes.
After the effect ends, you will gain additional damage for the duration (melee 100% / range 70%).
gold. (25 seconds cooldown)
Glacier growth
new runes
After a basic attack hits an enemy hero, its movement speed will be reduced by 20% for 1.5 seconds. against the same hero
It takes effect at most once in 10 seconds.
When an enemy hero is immobilized, 3 glacial rays will be fired towards you and the enemy hero.
The well creates a frozen zone that lasts 3 seconds. The number of enemies in the frozen area is reduced (the carrier has extra health
2%+20)% movement speed, and the damage caused is reduced by 15%. After leaving the freezing zone, the
The speed effect will still last for 1.5 seconds. (25 seconds cooldown)
Shield Bash (Domination first row)
new runes
After obtaining a shield or treatment, the next basic attack against the enemy hero will also be strengthened, and
Causes an additional 5~30 (depending on level) + 20% additional attack power + 10% spell power adaptive
Damage (7 seconds cooldown)
Enhanced Attack (Domination Series 2nd Row)
new runes
The next basic attack every 10 seconds will be strengthened, causing an additional 5~50 (depending on level) adaptive damage.
Malicious slander (second row of the live-in department)
new runes
Deals 10-45 additional true damage to enemies with impaired movement (7 second cooldown)
Mark of the Weak (Second Row of Domination Series)
new runes
When using a skill to cause damage to an enemy hero, it will be marked as weak, causing the hero to
The damage received increases by 4%-7% (depending on the level). After receiving 3 skill damage or lasting for 7 seconds
The mark disappears. (20 seconds cooldown)
Eyeball Collector (Third Row of Domination Series)
new runes
Participate in defeating enemy heroes to gain 0.5 attack power or 1 spell power, stacking up to 10
Second-rate. After stacking 10 times, you will gain an additional 10 attack power or 20 spell power.
Spiritual Hunter (Third Row of Domination Department)
new runes
Gain 20 points of equipment skill haste. Participate in defeating different enemy heroes and get an extra 4
The equipment skill is rapid and can be stacked up to 5 times.
Zombie Guard (Third Row of Domination Series)
new runes
After eliminating the enemy's eye position, a zombie guard will be spawned in place to gain surrounding vision for a period of
120 seconds. Gain 2 attack power or 4 spell power at the same time, stacking up to 5 times. 5 times in total
Then gain an additional 10 attack power or 20 spell power.
Triumph (precision department - row)
Adjustment
After participating in the defeat of enemy heroes, 10% of the lost health, mana and energy will be restored.
value
Perseverance (second row of precision department)
new runes
When health is below 60%, attacks against enemy heroes will deal an additional 5-11%
Adaptive damage.
Provides maximum additional damage when health is below 30%
Fatal-hit (second row of precision series)
new runes
When the enemy hero's health is below 40%, it will deal an additional 7% adaptive damage to it.
Legend: Attack Speed (Third Row of Precision Series)
new runes
Gain 3% attack speed. Participate in defeating wild monsters, enemy heroes or creeps to get additional rewards.
Up to 20% attack speed
Legend: Tenacity (Third row of Precision series)
new runes
Gain 3% toughness and 3% slowdown resistance, and participate in defeating wild monsters, enemy heroes or creeps.
Gain up to 15% additional toughness and 20% additional deceleration resistance
Legend: Bloodline (Third Row of Precision Series)
new runes
Obtain 1% all-round blood-stealing, participate in defeating wild monsters, enemy heroes or creeps, and you can get additional rewards.
Up to 7% omnipotent blood-stealing
Source of life (resolute first row)
Cornerstone runes become smaller runes
Hitting an enemy hero with basic attacks or skills will mark them. Our hero was hit by
When a target is marked, both the hero and the wearer of the rune are healed. Each of our heroes can only
Triggers a healing effect for each marker.
Teammate healing: 3% of the rune wearer's maximum health + 15% of the rune wearer's spell power
Self-healing: 1% of the rune-wearer's maximum health + 5% of the rune-wearer's spell power
Marking duration: 3 seconds
Cooling time: 15 seconds (melee heroes), 20 seconds (ranged heroes)
Subsequent healing triggered by other teammate markers is reduced to 25%
Courage of the Colossus (First row of Determination)
new runes
When immobilizing an enemy hero, you gain a weapon that can absorb 25-45 (depending on level) + 1% of maximum health.
The shield lasts for 3 seconds. (10 seconds cooldown)
Overgrowth (definitely third row)
new runes
When every 7 minions or 7 monsters nearby are destroyed, you will gain 2 permanent maximum life points.
The value can be increased indefinitely. After accumulating 15 layers, you will gain an additional 3.5% of maximum health.
Recovery (resolutely third row)
new runes
Gain a 5% boost when providing healing and shielding. If the target's HP is less than 40%, you can
Get an additional 10% improvement effect
Hex Flash (the first in the Enlightenment series)
new runes
This skill will be replaced by Hex Flash before the flash has cooled down. After 1.5 seconds of booting
Can teleport to a new location (20 second cooldown)
Equipment creation (first row of Enlightenment series)
new runes
Every 3 minutes, you can get an opportunity to purchase 1 piece of equipment off-site, but you need to pay an additional 150 gold.
currency
Future market (second row of TusPark)
new runes
You can purchase items with debt, debt limit: 145+7/minute. You can get into debt after 2 minutes of the game.