In the Ark of Destiny game, Card Master is one of the professions of the magician in the game. It has two schools: Queen style and Emperor style. So how should we add points to our skills when playing Card Master? Here we will introduce to you Let’s take a look at the card master skill-adding guide below!
1. Tianxing Rain Level 12
Branch points added: attacking key points, strong attack, seizing weak points [Guard]
Level I: Agile movements, attacking key points, magic power adjustment
Level II: Destruction card, reduced mobility, enhanced attack
Level III: Heavy rain, seizing the weak point
2. Quadruple dealing Lv.10
Branch points added: agile actions, card addition, quadruple enhancement [blast]
Level I: Enhanced part damage, agile movements, exposure of vital points
Level II: Excellent mobility, ignoring collisions, more cards
Level III: six levels of card dealing and four levels of enhancement
3. Call of Destiny Lv.10
Branch bonus points: Agile Action, Dark Fate, Feint Flop [Bleeding]
Level Ⅰ: Mental strengthening, penetrating strike, agile movements
Level II: Quickly draw cards, seize weaknesses, dark fate
Level III: Continuous calling, feinting and flipping cards
4. Spiral Flying Card Lv.10
Branch bonus points: quick preparation, ruthless flying cards, light pace [blast]
Level I: Mental strengthening, quick preparation, excellent mobility
Level II: Tough and unyielding, ruthless flying cards, capturing vital points
Level III: Card Storm, Light Steps
5. Romance and Luck Level 12
Branch bonus points: Penetrating blow, unexpected punch, foreseeing coincidence [Guardian]
Level I: Penetrating blow, blinding trick, mental strengthening
Level II: unexpected blow, unexpected punch, attack enhancement
Level III: Continuous darkness, foreseeing coincidences
6. Collect cards and fight back Lv.10
Branch bonus points: Violent Wish Key, Concentrated Cards, Naked Darkness [Quick Move]
Level Ⅰ: Violence of key points, mental concentration, part destruction and strengthening
Level II: Exposing targets, seizing weaknesses, and concentrating cards
Level III: Continuous Attack, Naked Darkness
7. Secret Garden Lv.12
Branch bonus points: attacking key points, complete secrets, secret timing [Guard]
Level I: Quick preparation, mental concentration, attacking vital points
Level II: Complete Secret, Storm Garden, Dark Garden
Level III: Secret timing, wide-area attack
8. Dealer scratching Level 10
Branch bonus points : exposure of vital points, weakness attack, safety device [blast]
Level I: Excellent mobility, exposure of vital points, muscle spasms
Level II: sharp blow, first scratch, weak point attack
Level III: Continuous attack, safety device