As the Teamfight Tactics S7 season approaches, more revelations have emerged one by one. Recently, all the bonds of the S7 season have been exposed. So in this issue, I will give you a detailed explanation of the bonds of the S7 Teamfight Tactics this time. Worth paying close attention to!
Swift Archer:
The effect is basically the same as that of Sniper God, except that Sniper God increases attack, and this bond increases attack speed. The positioning is probably similar to that of Sniper God, and it needs to be matched with other powerful main bonds.
Lord Shenlong:
This bond is simpler. When you gather the dragon bond, you will get a prop in the equipment slot. To whichever hero with the dragon bond you throw it to, that hero will get bonuses to life and spell power. Whether this bond is strong or not is not important. Talking about it, I feel quite happy, because I can develop the 5-cost Happy Man into the main C.
Legendary Demigod:
It is also a new concept bond, sacrificing an adjacent teammate to help strengthen one's attributes. Currently, this bond is only applicable to Brother Xiong. Phoenix and Ornn are more functional, and the physical strength and magic power provided are very useful to them. It doesn't help much, but Brother Xiong is still quite happy playing ramen with all his attack speed.
Astral Dragon:
The main function of this bond is to replace the bounty. I personally feel that it is more enjoyable than the bounty. D will give you an orb every five times. For those of us who like to gamble, we can just slide on the spot! !
Dragon Master:
Here comes the development bond. After gathering the Dragon Tamer Master, a toad (Nomuxi) will appear. The Dragon Tamer Master will feed him snacks after each meeting. After 25 snacks, Nomuxi will evolve. This It's worth playing if you get the bonds in the early stage, but the formation speed is too slow. You can only eat three at most in each round. By the time you finish evolving, you will probably lose half your life.
The above are some small bonds that have changed significantly after this update. We have not explained the bonds that have not changed much, such as magicians and guards. Now I will introduce to you some of the larger bonds in this update.
Jade Dragon:
There are up to 12 large-scale bonds. You can summon 4 statues plus your own heroes. There will be more than a dozen units on the field with full suppression power. These statues will continue to restore health and increase attack power to surrounding friendly forces. If the enemy breaks the statue quickly, they will also take magic damage.
Angry Winged Dragon:
It feels a bit like a berserker. There is no blue bar. After using the anger value to release skills, you will get blood-stealing and attack speed blessings. It is a big fetter of melee combat. I feel that the strike feeling should be very strong and it will be very enjoyable to play.
Golden Scale Dragon:
The equipment is randomly obtained. The effect of the equipment is not yet clear. It is estimated that it will be a relatively super model. After all, it is also the main focus of this time is the dragon bond.
Fantasy Dragon:
Every effect of Stitch Monster Bond has appeared in TFT before, and only one of the effects will appear in each game (similar to the mutation in TFT at that time).
Dragon Slaying Warrior:
Although this bond has few words, it feels very strong. While increasing the damage, it also directly reduces the damage by 30%. It has a very obvious restraint effect on the more fleshy lineups.
Summary: The above are some of the relatively new bonds of S7 introduced to you. There are also some sporadic bonds that will be introduced to you in the next hero introduction. I feel that the number of S7 bonds has increased significantly this time, which is available for our entertainment. There are also more decks, and the gameplay should be improved a lot.