Let’s talk about the basic overview first. The Mad Dragon Warrior is a professional branch after the job change from the Noba clan to the Mad Dragon Warrior. Since he is a warrior, his main attribute points are mainly strength. I saw that many friends have questions about adding skill points. At this stage, the game system has made adjustments to the skill points. From 1 to 4, the skill points can be filled up. The points are enough. For old players, it is not necessary. There is a problem of adding wrong skill points. There is only a problem of adding points in order. Everyone needs to pay attention to this.
A major feature of the Mad Dragon Warrior is that he looks particularly handsome after transformation. The core mechanism is to accumulate transformation value by continuously releasing skills, and each layer can increase attributes.
The shortcomings are also obvious, and survival is relatively poor. In the BOSS battle, the Dragon Warrior prefers transformation. After transformation, the mobility is better, and the majesty of the mad dragon warrior comes with it, which can initialize the cooldown time of some skills (including the Wu Gong Orb):
Before the Dragon Warrior can transform, he needs to accumulate transformation points:
After the charge is full, you can use the ultimate transformation:
Super skills also have transformations, but there is a cooling time (note that the transformation of super skills is not affected by the buff effect):
You can use it to transform (breath, blade, prominence), these skills are faster to transform.
The armor after transformation has different colors. You can change the color through the Glory Store. The basic color is red. (The current version is V169. This store will no longer exist after the event. It may be released for other events in the future)
Since the Dragon Warrior is very good at transformation, the internal ability combination recommends the first BOSS attack power, the second choice of buff duration, and the monster card recommends physical attack + buff BUFF monster card.
1. Weapon classification selection. The weapons used are classified as: two-handed sword, and the off-hand is Dragon Essence.
As a deputy, I recommend the Essence of the Galaxy because it can be traded infinitely (it is also the best deputy at present), and it is easier to find someone else to wash and sign the Rubik's Cube in the future (it is also convenient to resell it):
2. Upgrade skill selection:
1-3 Switch to Flying Dragon Slash to upgrade:
Although there is a sword attack at turn 4:
However, after several enhancements, the output of Flying Dragon Slash is also very impressive:
Therefore, you might as well consider using Dragon Slash to upgrade at level 4. During the upgrade process, you can give priority to filling up some basic passive skills first to increase basic attack power and basic attributes.
3. Super skills part:
Active skills: solar prominence, ultimate transformation, majesty of the mad dragon warrior.
Passive skills: Raging Thunder Dragon Slaying - the number of extra attacks is increased by 1, Raging Thunder Dragon Slaying - Strengthening, Devil's Breath - Furious Persistence, Devil's Breath - Strengthening, Slap - Strengthening.
Another way to add points is that if you want to store transformation value, you can consider replacing Devil's Breath-Rage Persistence and Devil's Breath-Enhancement with Slap-Persistence and Slap-Extra Attack.
4. Super attribute selection:
Ordinary players can consider giving priority to increasing critical hit damage, critical hit rate, damage, boss monster damage, and ignoring defense. Since the Mad Dragon Warrior is not 100% stable when it has not transformed. In the early stage, the Mad Dragon Warrior players are concerned about this, and they can also consider allocating part of the points to the stability. In the later stage, the blessing skill of the Goddess Grandis can provide 100% stability. . If the mystery is not enough in the early stage, it may be a bit uncomfortable to do the nameless village mission. You can consider adding some mystery to make defeating monsters less difficult. Since the super attribute points can be reset in the future, you can adjust the required attributes according to the actual situation.
5. V matrix skill selection:
There are generally two core combinations of the Mad Dragon Warrior V matrix. One is two three-in-one full three skill enhancements, namely: Devil's Breath, Sword Qi Assault, and Furious Thunder Dragon Slayer:
The order doesn't matter, as long as these 3 skills are met.
There is another option to choose from: Fan Strike, Sword Qi Assault, Furious Thunder Dragon Slaying (this extra point corresponds to the super skill. If the V matrix skill chooses Fan Strike, then the Super Skill will also add Fan Strike).
Dragon Warrior V1-V3 are as follows:
Noba Guard (V1, burst skill):
Blade Wall: Strike (V2, small burst skill):
Furious Thunder Dragon Slash (V3, automatically activated when using Furious Thunder Dragon Slayer):
6. Attack the BOSS!
The Dragon Warrior also has a skill similar to Bishop's Gate of Heaven (Pantheon). This skill can save you from death once (used to prevent the BOSS from killing instantly), so you must activate it before entering the BOSS:
The prominence in the super skill is also invincible during the execution:
Before the Mad Dragon Warrior enters the BOSS, activate the passive BUFF:
Numbers 2-4 from the right are pet skills and can be ignored.
Currently, the blessing of Goddess Grandis has been added, which can also be added before entering (when the mad dragon uses this skill, there is a 55% chance that some skills will not cool down, including Devil's Breath and Blade Wall):
After entering the BOSS, lose the restraint:
Then release (Blade Wall: Strike)
Release again (Raging Thunder Dragon Slaying)
Release when in danger (solar prominence)
When transforming, you can use displacement (ultimate transformation) to dodge some BOSS skills:
In non-transformation situations, you can use piercing impact or sky sword shadow.
Normally, if you want to challenge the advanced ones (Beren, Queen, Half and Half, Clown) as well as Suu and Demian, 90 Ignore on the board is enough.
The article took a lot of time to revise and adjust, hoping to help some players get started with the profession of Dragon Warrior as soon as possible.
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