Due to some force majeure reasons, the horse server can only be updated to version 13.3 on Valentine’s Day. Fortunately, the Chinese server (Taiwan server) was updated to version 13.3 a few days ago, and all heroes were given so that you can comfortably play Smash Bros. After the 13.3 update, the winning rate of Annie in all modes and segments of the global server has skyrocketed. After experiencing several battles with Annie in the Chinese server, I have to say that this enhancement is too abnormal. I will definitely play it when the horse server is updated!
First of all, passive optimization is very beneficial to the fighting rhythm of Super Smash Bros.
Being stunned when leaving/resurrecting gives you an advantage in level 3 group fights, and it’s great to not have to deliberately stack passives.
The resurrection time of version 13.3 has been adjusted back, and there is a portal to quickly return to the battlefield. After rebirth, Annie, who is full of passiveness, can be controlled and it will be an explosion. Who can stand it?
The E skill shield AP bonus is increased by 0.2, the base CD of all levels is reduced by 2 seconds, the base damage and AP bonus of counter-injury have been increased, and the counter-injury effect can be triggered by basic attacks and skills.
But each shield only deals damage once per target.
However, putting a shield on the bear counts as a new shield, that is, the enemy's damage will be reflected twice on Annie + the bear, which is very scary.
Nowadays, most of the battles are mages, and it is easy for AOE to hit Annie and Xiong at the same time. In actual combat, many mage with residual health are directly killed by the shield.
In addition, the bear's health and dual resistance have AP bonuses, and its movement speed increases with the level of its ultimate move. The bear's combat capabilities should not be underestimated.
Annie's Smash Bros. Runes Sharing
Secondary rune: calmness + critical strike
Rune analysis: Although the electrocution is more powerful, Annie's E skill shield can now rebound after receiving skill damage. This greatly increases the stacking speed of Dark Harvest and has a wider range of application scenarios.
Malice + Eyeball Collector increases burst damage.
Annie's ultimate move has a long CD, and her combat ability has been improved after the strengthening of the bear. It is pointed out that the ultimate hunter is more suitable for the rhythm of the brawl.
Stay calm and calm to ensure you have enough mana.
Critical hit increases the success rate of instant crispy skin.
[Equipment and points addition]
Extra points: The opponent's lineup has multiple monsters, Q and E, and in other situations, Q and W.
Summoner skills: The team lacks flash + snowball to start the team, and Annie does not need flash + sprint to start the team
Equipment analysis: In most cases, Luden is used to ensure violent output. The opponent's front row should consider Landry's pain. If one's own team lacks the ability to start a team, replace it with a rocket belt.
Then Magic Shoes + Shadow Flame continue to increase Annie's burst damage.
The third thing is to go out of Central Asia first if you need to save your life. If you lack output, just kill it.
The subsequent equipment is based on the opponent's lineup. If the magic resistance is higher than the Magic Penetration Rod, if there is no serious injury, the Ghost Book will be used.
Introduction to gameplay
As a veteran hero of League of Legends, Annie has not undergone many changes since its design, so it is very easy for many players to get started.
Everyone knows the basic combos, you just need to know how to start a group and deal tons of damage to the enemy's face.
Now there are bushes on the left and right, plus the poor vision caused by the ruins after the collapse of a tower, Annie has too many negative points when starting a group. However, when starting a group, pay attention to whether the passive is full, otherwise she will be stunned when her skills hit her. It’s embarrassing if you can’t drop it within seconds.
Passive group-opening combo at full level: Flash RWQE. After playing a set, pull back and wait for the skill CD. Push the bear up. If the E is good, set E for your teammates (Annie will automatically get a shield when using the E bear). As long as two E skills are used in a team battle, the squishy opponent may not even know how he died.
In short, there is a snowball in the Brawl to help Annie enter the field, which largely solves the problem of Annie not being able to touch the crispy skin without displacement skills. The terrain changes have increased the number of points in the card's field of vision, making it easier for Annie to hit the fragile ones in team battles. Coupled with the fact that Annie's operation is simple and easy to use, it is not surprising that the winning rate has skyrocketed.
What do you think of Anne's rise? Welcome to communicate~!