The noble soul guarding the Wolf Territory - Wolf King Andrius, appears for the first time in the legendary mission [The Meaning of Lupica]. In the plot, we used Lei Ze's power to fight against him, and the Wolf King did not attack harshly, so the players did not find it difficult to operate.
Before leaving, the Wolf King sent out a trial invitation to the travelers. Since then, the [King Wolf of the North Wind, Lord of the Running Wolf] copy has been officially opened to players. Although the Wolf King's appearance and skills are not as gorgeous as the Wind Demon Dragon, it is more than two coefficients higher than the latter in terms of difficulty. Not all players are old embers and hunters. There are still many travelers who find it difficult to resist the fierce offensive of the Wolf King and consume a lot of food and BUFF essential oils every time. So today, let us have a good chat about the Wolf King Andrius, and see if we can find a way to survive without injury under his claws.
[King Wolf of the North Wind] is a 60-stamina dungeon once a week. After passing it, you can steadily gain 300 experience, Mora, and favorability experience. Breakthrough materials for the three elements of ice, rock, and fire can all be dropped in this copy, and the rarity of the materials will increase with the player's level.
This copy is one of the main producing areas for the holy relics of [Gladiator's Triumph] and [Wandering Band]. When players reach level 30, they will have a chance to obtain golden holy relics (low probability). [Ring of the North Wind], [Tail of the North Wind], and [Soul Box of the North Wind] will be dropped after the player reaches level 40, and can be used to improve the character's talent in the later stage. The primitive embryos of the five weapons can be obtained in the [King Wolf of the North Wind] copy, and the weapons can be crafted at the blacksmith. In short, the most attractive thing is the golden holy relic in the later stage, not to mention the strong strength of the Gladiator/Wandering Earth suit, which is the graduation choice of many one-handed swords/mages. However, failing to beat it is another matter.
The Wolf King's attack methods are flexible and changeable. Although some skills have obvious warnings, dodging still requires a certain operational foundation (the use of invincible frames). Before the battle, it is recommended that players use some BUFF foods with attack/defense buffs and [cold resistance potion] to prevent the character from dying in the Wolf King's combo.
Claw attack: The Wolf King walking around the ground will suddenly charge backwards and release a claw attack forward (with a larger attack range). Players can use the invincibility frame to avoid it.
Ice Trail Tooth Thrust: When the player is far away from the BOSS, the Wolf King will lean down to accumulate power and rush towards the player. There is also a certain probability that this skill will be added after the skill Claw Attack is released, and you can use the invincible frame/movement to avoid it.
Ice Edge Sweep: A large area of ice will appear on the field before the skill is released. Players with this skill can only rely on movement to quickly leave the attack range. Using the invincible frame will still cause damage.
Ice Edge Pounce: Before the skill is released, a large area of ice will appear on the field. After the Wolf King leans down and charges up, he will jump high and pounce towards the player's position. You can use the invincible frame/movement to avoid it.
Ice Shadow Confinement: The Wolf King moves quickly around the field and will launch a surprise attack on the player's location after a short period of time. Players can stand in the center of the field and observe the running path of the Wolf King. When it comes, they can easily avoid it by running quickly to the left and right.
Wind Blade/Ice Edge Thrust: After the Wolf King transforms, he will randomly release these two skills on the character in front of him. Players need to sprint to both sides of the skills as quickly as possible to avoid them.
Ice Fall : The Wolf King throws ice edges into the sky, which will form an AOE damage area in the field. Players can dodge/move to avoid it.
Howling in the Wind: The Wolf King looks up to the sky and roars and releases wind element shock waves to the surroundings. Since the AOE damage is low, players can take this opportunity to deal damage.
Tail flick: The Wolf King's tail will swing to one side to charge up, and cause AOE attacks in the area behind him, with a chance of firing continuously. In the same way, players can use invincibility frames to evade.
The attack method of the Wolf King in the first stage is relatively changeable. Because it keeps wandering around the field and has too many skill moves, players can only wait for opportunities to output it and be ready for sudden attacks at any time. When the Wolf King's blood volume drops to about 50%, it will enter the second state. At this time, the Wolf King will most likely just stand still in the center of the field, but it will turn its head to attack the player at any time. The safer output range is in the Wolf King's left/right front paw area (too far behind will trigger the tail flicking skill), but players still need to pay attention to the [Ice Fall] skill coming from the air, and when the Wolf King's health bottoms out. [Wolf Shadow Cull] - Summons a small wolf to bite in the direction of the player (can be ignored).
The difficulty of the [King Wolf of the North Wind] dungeon lies in the BOSS's attack speed and combos. Although its skill swing is more obvious, the excessive damage range often prevents players from evading in time. Once the player is attacked, he will be at a disadvantage. The ice element attached to the body will affect the character's physical strength, attack speed, and movement speed. If he fights with this, he will fall into a vicious cycle. Therefore, it is still recommended that players must make good use of the invincible frame of dodge. After being attacked, it is best to wait for the DEBUFF to be eliminated before carrying out the second round of attacks, and to replenish health in time to prevent the character from dying on the spot.
[King Wolf of the North Wind] has two elemental resistances: ice and wind. Players only need to avoid these two elements when choosing the output character. The elemental reactions that are more suitable for output are [Overload], [Superconductivity], [Melt] and [Evaporation]. Players can choose according to their main output; physical and rock element attacks also have good effects in this copy. Players who are masters of Ning Guang may wish to use Wolf King to test the damage.
In terms of auxiliary roles, players can consider playing Barbara, Jean, Noelle, and Bennett. Although Jean's elemental burst/elemental combat skills cannot cause damage to the BOSS, the ultimate move can restore blood and the physical level is A. It has a certain effect. When Noelle [Heart Armor] is turned on, she can put on a shield for herself, and has a chance to restore the health of other characters in the team when attacking. It can attack, defend, and heal, so it is also a good choice.
The copy of [King Wolf of the North Wind] left a deep impression on me. After all, only with difficulty can you feel the joy of operation. The large-scale BOSS in Mondstadt has basically come to an end here. I wonder what kind of secrets Liyue’s Salt of the Earth will bury, so let us wait and see.