Hutch has several different types of states. Of course, it has the function of storing items, and it also has the state of transforming into a spear to fight. The music box Hutch can also provide players with a halo of sanity, so the following will bring Hutch to players. Introduction to odd properties.
Name introduction: Hutch
HP: 450
Damage: 0
Walking speed: 3
Running speed: 7
Features: Load items, can illuminate and transform
Drop: currently loaded item
Generated from: Starry Sky
Code: hutch
The Hutch is a passive mob in Don't Starve Together that only spawns in caves and cannot leave the caves.
1. Similar to Chester, players can store 9 groups of items in it.
2. After being injured, health will be restored at a rate of 22.5 every 3 seconds.
3. After the player picks up the starry sky, Hutch will be generated and follow the starry sky.
4. Hutch will transform after storing specific items in it, but the corresponding items will not be consumed.
5. After storing fluorescent fruits or luminous berries, Hatch itself will glow, with a range similar to that of a lantern.
Fugu Hutch is an upgraded version of Hutch.
1. Hutch who stores fluorescent fruits/glowing berries, spears/battle spears will transform into Hutch the agoutan.
2. After being attacked, Hatch will inflict 30 damage to the attacker, and then the spear/battle spear consumes 1 durability point.
3. After the spear/light source is damaged or taken out, the agouti Hatch degenerates into a normal Hatch.
HP: 450
Damage: 30
Walking speed: 3
Running speed: 7
Features: Loading items, counter damage
Drop: currently loaded item
Code: Unable to generate via code
Music Box Hutch is an upgraded version of Hutch.
1. Hutch that stores fluorescent fruits/glowing berries and solo instruments will transform into a music box Hutch.
2. It will gain a +40/min sanity aura, and then the solo instrument’s durability will be consumed normally (3min durability).
3. After the solo instrument/light source is damaged or taken out, the music box Hatch degenerates into a normal Hatch.
HP: 450
Damage: 0
Walking speed: 3
Running speed: 7
Sanity aura: +40 sanity/min
Features: Loading items
Drop: currently loaded item
Code: Unable to generate via code