Which is the better career change for Crystal Core Musketeer? Many players who choose the Musketeer role in the Crystal Core game don’t know what to choose when they change jobs at level 15. Since the Musketeer can choose to become a [Bounty Hunter] or [Gunner], if you are also considering it If you want to change professions, here is a detailed introduction to the two professions of Musketeers. After reading this, you can choose the profession you want to change.
Role: Musketeer
Job transfer: [Bounty Hunter], [Gunner]
-The bounty hunter has a fast attack speed and a relatively high operating limit. He pursues higher combos. The higher the combo, the higher the damage.
-The gunnery master uses more skills to deal damage. Through high-explosion guns, he can output enemies from a distance.
Core: The number of combos directly affects the overall output ability. If you stack the number of combos in advance and then use high-damage skills, the benefits will be higher.
-Using [Fire Power] allows bounty hunters to gain the ability to move and shoot at high speeds. They can attack quickly while avoiding monsters, and increase the number of combos.
-Use [Magic Bullet Reload] to enchant bullets with various special abilities to cope with different scenarios and enemies, effectively improving attack efficiency.
-The [Eagle Return] skill has the characteristic of high combos that can break shields. It can be used with basic attacks to keep combos uninterrupted. After stacking the combo count, use high burst skills to deal maximum damage.
Preferred: Core skills such as [Firepower] [Magic Bullet Reload] [Twilight Pursuit] [Eagle Return] [Dance of Flames] [Field·Time Blockade].
As appropriate: [Destructive Bullet Rain] has a short CD and good monster gathering effect, [Enchanted Double Eagle] has efficient combo capabilities and physical defense-breaking effects.
Passive skills: Add points to related skills to make them fully passive, and character attributes to be fully passive.
Core: There will be greater damage when the blood volume is low, but the survival risk will also increase if the blood volume is lowered. Reasonable control of the blood volume and efficient output are particularly critical.
- Melee basic attacks will attack the enemy more efficiently to ensure control, while long-range basic attacks are more suitable for harassment and containment.
-The heat value can generally be kept in the second range. When the explosion is high, the heat is accumulated to the third range to obtain the highest damage bonus.
-Adjust the heating and cooling rate through the temperature control or cold module according to your own skill combination (cold/rising skill ratio) to ensure temperature control efficiency.
Preferred: [Hunter Bombing] [Singularity Grenade] [Carpet Bombing] [Heavy Fire Frenzy] [Color Tour] [End Declaration] [Explosion Trigger] and other core skills.
Discretionary: [Negative Sub-Cannon] charging skill, high damage after perfect charging, [Super Power Barbecue] continuous and stable output skill.
Passive: Add points to related skills to make the passive skills full, and character attribute passives to be full.