The new 2.5 version of the "League of Legends Mobile Game" game has been officially released at 8:00 am on October 21st. Players can view relevant content updates after entering the updated version into the game, including various aspects of various hero equipment in the game. Adjustments and optimizations have been made, so which heroes have been enhanced? Next, I will give you an introduction to the hero adjustments in version 2.5 of "League of Legends Mobile Game". Let's take a look.
Hero adjustments
Daughter of Darkness-Anne
[Skill 3: Lava Shield]
Cooldown adjusted from 12/12/12/12 to >>> 14/13/12/11
Shield value adjusted from 60/110/160/210 + 60% of ability power to >>> 50/110/170/230 + 40% of ability power.
Cannot be used on hero clones.
[Skill 4: Wrath of Tibbers]
Effect range adjusted from 275 to >>> 225.
Base damage adjusted from 150/275/400 to >>> 140/250/360.
Tibbers Fire Aura effect range adjusted from 200 to >>> 300.
Tibbers' fire aura damage adjusted from 20/30/40 + 10% of his ability power every 1 second to >>> 24/40/56 + 12% of his ability power every second (triggers 1 damage every 0.25 seconds)
Tibbers' rage attack speed will not decay within 3 seconds.
Barbarian King - Tryndamere
Basic value
Basic physical attack: 64 → 52.
Physical attack growth per level: 4.55 → 5.5.
Initial bonus attack speed: 20% → 10%.
[Passive: Battle Fury]
Critical hit rate bonus to Rage: 0.16% to 0.3% per 1 Rage point (depending on level, capped at level 15), doubled when Rage reaches 100 → 0.32% to 0.5% per 1 Rage point ( Depends on level, capped at level 10).
Rage gained when a unit is defeated with basic attacks: 10 → 15.
[New] Hitting a hero with a basic attack can increase the attack speed by 50/55/65/75% (increased according to the ultimate level) for 5 seconds (there will be a 6-second cooldown after the extra attack speed disappears).
[Skill 1: Bloodthirsty Killing]
Healing amount per rage point: increased from 0.5/1.1/1.7/2.3 to 0.7/1.3/1.9/2.5
[Skill 2: Contempt]
Deceleration range: 30/40/50/60%→20/30/40/50%
[Skill 4: Endless Fury]
New passive: The additional attack speed granted by (Battle Fury) is increased to 55/65/75% according to the skill level.
Moon Goddess-Diana
[Passive: Moonsilver Blade]
Causes 110% damage to monsters.
General Manager of Debon-Zhao Xin
[Passive: Decisive]
When the third normal attack is released against traps and guards, the number of times will also be consumed.
Xinglai Diva - Seraphine
[Passive: Starlight Diffusion]
Born with 2 musical notes.
Soullock Warden-Thresh
[Skill 1: Death Sentence]
When you bring the target closer, you will no longer be able to pass through walls.
Blind Monk-Li Qing
[Skill 2: Iron Shirt]
The effect is changed to: "The next 2 basic attacks will cause additional magic damage, and gain physical and magical blood-sucking effects."
Fairy Witch-Lulu
[Skill 3: Help Pixar]
Cannot be used on hero clones.
Children of the Stars-Soraka
[Skill 2: Star Infusion]
Cannot be used on hero clones.
Snow Twins - Nunu and Willump
[Skill 4: Absolute Zero]
When the ultimate move (Absolute Zero) is released in the grass, it will not be exposed to enemy heroes outside the grass.
flash
The hero can use flash during the movement, and immediately after the flash ends, the effects associated with the movement will be performed.
Hero enhancement
Radiant Girl-Lux
[Skill 4: Ultimate Flash]
Ability power coefficient adjusted from 75% to >>> 85%.
Merlin Gunner - Tristana
[Skill 1: Rapid Shooting]
Cooling time adjusted from 19/18/17/16 seconds to >>> 18/17/16/15 seconds.
[Skill 3: Explosive Sparks]
Cooldown time adjusted from 16/15/14/13 seconds to >>> 15/14/13/12 seconds.
Furious Heart - Kennen
[Basic attributes]
Base attack power adjusted from 52 to >>> 58.
[Skill 3: Secret! Lei Kai]
Bonus movement speed increased from 100% to >>> 110%.
Unyielding Spear-Pan Sen
[Skill 4: Great Desolate Starfall]
Cooldown adjusted from 120/105/90 to >>> 110/95/80.
Fortune Teller-Jin
[Skill 2: Fatal brilliance]
Imprisonment time adjusted from 1/1.25/1.5/1.75 seconds to >>> 1.25/1.5/1.75/2 seconds.
Ice Archer-Ashe
[Passive: Frost Shot]
Slowing effect adjusted from 15 - 25% to >>> 20 - 30%.
Critical hit slowdown effect adjusted from 30 - 50% to >>> 40 - 60%.
Children of the Stars-Soraka
[Skill 3: Astral Barrier]
Imprisonment duration adjusted from 1/1.25/1.5/1.75 seconds to >>> 1.25/1.5/1.75/2 seconds.
Dragon Blood Dancer - Shyvana
[Passive: Dragon’s Wrath]
The damage increase against elemental dragons and ancient dragons has been adjusted from 20% to >>> 25%.
[Skill 2: Burning Fire]
Base magic damage per second adjusted from 25/40/55/70 to >>> 30/45/60/75.
Nine-tailed demon fox-Ari
[Basic attributes]
Base health adjusted from 570 to >>> 530.
Mana growth adjusted from 57 to >>> 49.
[Skill 1: Orb of Deception]
Base damage adjusted from 40/75/110/145 to >>> 35/70/105/140
Statue of Justice - Galio
[Skill 2: Durang Shield]
Base damage adjusted from 40/80/120/160 to >>> 40/70/100/130.
Starforged Dragon King-Aurelion Sol
[Basic attributes]
Base armor adjusted from 35 to >>> 30.
[2 Star Dome Skyrocketing]
Movement speed increase adjusted from 40% to >>> 30%.
Explosive genius-Giggs
[Passive: On the verge of breaking out]
Base damage from: 20/30/40/50/60/70/80/90/100/110/120/130/140/150/160
Adjust to: 20/25/30/35/43/51/59/67/79/91/103/115/130/145/160.
Exile Blade-Riven
[Skill 1: Dance of Broken Wings]
Base damage adjusted from 20/45/70/95 to >>>15/40/65/90.
[Skill 3: Move forward bravely]
Cooling time adjusted from 9/8/7/6 to >>>10/9/8/7.
Qinggangying-Camille
[Skill 3: Hook Lock]
The attack speed will only stop and increase when hitting a hero.
Wine Barrel-Gujarras
[Skill 4: Exploding Wine Barrels]
Cooldown adjusted from 80/70/60 to >>>90/75/60.
Base damage adjusted from 200/300/400 to >>>150/275/400.
Snow Twins - Nunu and Willump
[Basic attributes]
Armor growth adjusted from 3.9 to >>>3.5.
[Skill 1: Devour]
True damage to monsters and minions adjusted from 350/560/770/980 to >>>350/500/650/800
Basic recovery adjusted from 60/100/140/180 to >>>60/95/130/165
The extra health coefficient of the recovery effect is adjusted from 9% to >>>8%
Performance optimization
Tidal Sea Spirit-Fizz
Optimized the visual effects and collision determination of the 4 ultimate skills (Giant Shark Attack) to make the hit determination more consistent with visual performance.
Weapon Master-Jax
The stacking number of new passives is displayed below the health bar.
Optimized the impact of normal attacks
Soullock Warden-Thresh
Optimize the highlighting of the button when the replenishment button is turned into a lantern for Skill 2 (Soul Lamp).
Soul Purifying Holy Spear-Senna
Optimize the bullet special effects performance of skill 2 (Dark Hole Destruction).
Prince Jarvan IV of Demacia
Optimized the combo feel of skill 3 (German Flag) and skill 1 (Dragon Crash)
Night Hunter - Vayne
Optimized the impact of normal attacks
Barbarian King - Tryndamere
Optimized the impact of normal attacks
BUG fix
Nine-tailed demon fox-Ari
Solve the problem that the movement speed increased by skill 2 (Fairy Fox Fire) does not continue to decay within 1.5 seconds.
Explosive genius-Giggs
Solve the problem of Ziggs' 2nd skill (fixed-point blast) causing the target to fly through the wall when it is knocked back.
Exile Blade-Riven
Solve the problem that the basic attack damage splash range does not increase during the duration of the ultimate skill (Exiled Edge).
The above is all the content about the hero adjustments in version 2.5 of "League of Legends Mobile" brought to you. Please stay tuned for more exciting content, and we will continue to update more related strategies.