Many Meteor Heroes netizens still don’t know how to choose the sword weapon in Meteor Heroes. Now the editor of Source Code.com brings you "How to choose the sword weapon in Meteor Heroes". Interested children can take a look below. Well, I hope it helps everyone.
Guide to selecting sword weapons in "The Legend of Meteor Heroes":
Weapons are divided into six types: Tang Dao, spear, fist, sword, dagger, and hammer.
1. Boxing
Advantages: The basic attack speed is fast, the skills have no cooldown, and the same skill can be released continuously, allowing for smooth combos. It can basically restrain all CD-type weapons, and the control of the ultimate move is stable and lasts a long time. Subsequent combos are flexible and changeable.
Disadvantages: Short basic attack hand, low damage from ultimate move.
The first choice when discussing swords: Dilongxiao, Fengchaoyang, Shuangyunsan
Second choice: Buddha's verse, Evil Owl, Refining Scorpion, Thousand Sorrows, Heart as Iron
2. Gun
Advantages: The distance of basic attacks is very long, and skill values can be obtained quickly through effective basic attacks. The skills are highly sustainable during sword discussions. Both the Carbine Lance and the Tengjiao can push the opponent flatly, and the smooth fault tolerance rate of consecutive moves is high. It fits the punch very well and is a very stable combination.
Disadvantages: The basic attack swings back and forth significantly and the shooting speed is slow. The normal attack turning ability is poor. When the enemy cannot be hit by the basic attack, it will fall into a passive situation with no skills available.
When it comes to swords, the first choice: Ni Lin, Yue Ru Hook
Alternatives: Heart-killing, Nine-curved Thorn, and Parasitic Spear
3. sword
Advantages: The first light attack is judged to be stronger, and the basic attack is not weaker than the Tang Dao. Bu Yue Hui Feng's powerful control-relieving skill allows you to calmly escape from the passive situation after being hit by the enemy's ultimate move or attack. It should be noted that Buyue should not let go of the wind wall when leaving his ultimate move! Guiyatu can smoothly follow three light attacks. After selecting the attack characteristics, he can follow up with Blade Wuwei, Ice Soul Ten Swords or Yiwu, which can cause considerable damage.
Disadvantages: The commonly used skills are basically Gui Ya Tu, which is easy to be targeted. Except for the Ice Soul Ten Swords, the damage of other skills is very low, and the damage of basic attacks is average.
The first choice when discussing swords: Youlongjian, Bugong, Nishuihan
Alternatives: Exiled Immortal, Sanqing Sword, Against Water Sword, Wolf Fang Sword
4. Tang Dao
Advantages: The light attack judgment is extremely overbearing. It basically restrains light attacks from all weapons except guns. There are more opportunities for basic attacks and more opportunities to obtain sword intent. After the skill is released, you can charge up to sweep the ground and insert the ground to hit the target in one go. Wear black steel protection. The wrist or Liuyun bracer does considerable damage. In the non-locked state, the moves are flexible and changeable, and the flying skills are strong. When the advantage is taken, the suppression force is strong, and the release of the ultimate move is stable. And powerful equipment is easy to obtain.
Disadvantages: Like guns, it is difficult to hit with basic attacks when encountering skill streams, and you will be in the embarrassing situation of having no skills available.
The first choice when discussing swords: Yijiang Qiu, Broken Dreams
Alternatives: Xiaoshengyan, Longxu, Lancet, Xingyun, Chiye Dao.
5. Dagger
Advantages: Quick attack with light attack, strong suppressive power of skills, passive damage is mainly real damage, and follow-up damage from Yiwu's hits is considerable. The ultimate's rage requirement is lower than other weapons and can be released more frequently.
Disadvantages: The damage of the ultimate move is too weak, and it is difficult to connect with subsequent combos. Most of them are used as control skills.
The first choice when discussing swords: End of mortal world and fish intestines
Alternatives: Thorn, Bane, Phoenix Feather, Gilt Double Thorn
6. Hammer
Advantages: The basic attack range is very wide, and it has multiple stuns and passives. King Kong Roar is the most useful purple domination skill. It is suitable for all emergencies and performs well in multi-player battles.
Disadvantages: Slow release speed of skills and ultimate moves, large forward swing. Certain conditions are required for the skill to hit, and most of the time it is difficult to hit when released directly.
The first choice when discussing swords: Zhenchuan, Fengshen, Shi Yan Po Feng
Alternatives: Disaster Beast, Hero, and Urgent City
7. Armor
Armor is divided into two categories, armor and wrist guards, both of which are very important components. Suitable weapons combined with certain armors can be used to create many styles, providing a powerful improvement in weapon performance.
The first choice for armor: bright light armor (dodge artifact), pearl armor (energy-reducing artifact)
Alternatives: Soft Hedgehog Armor (Reflective Damage Style), Tang Ni Treasure Armor (Hammer Critical Strike Style), Mithril Lined Armor (Poison System Damage Increase), Golden Cicada Armor (Meat Armor Tank), Nine-Lin Dragon Armor (Fire System Increased Damage) Injury), Fish Scale Armor (Paopao Liu), Six Square Armor (Yi Wu Liu)
The first choice for wrist guards: Xingtian wrist guards (common to meat equipment), Qilin wrist guards (back hit to restore blood), black steel wrist guards (the only remaining blue equipment under the planned butcher knife, exclusive to Tang Dao)
Alternatives: Liuyun Bracers (exclusively for Tang Dao Hammer), Fuxi Bracers (enhance poison damage), Zhurong Bracers (enhance fire damage), Beacon Fire Bracers (Yiwu Style), Pangu Bracers (Diba Style)