Each character profession in the Crystal Core game has its own method of adding points. The difference in points added by different professions will lead to different outputs for players in the dungeon. So how should the Magic Swordsman add points? Let’s talk about it below. Let’s take a look at some recommendations for Crystal Core Magic Swordsman.
1. Add some recommendations
Active skills
Preferred: Core skills such as [Double Special Move], [Shadow], [Sword Dance], [Shunpo Slash], [Magic Additional], etc.
As appropriate: [Blade Flurry] and [Wind Blade ICD are faster and can gather monsters.] [Sword Intent Mark] is recommended to be topped up when challenging bosses with strong mobility.
Passive skills
Add points to the relevant skills to make them fully passive, and the character attributes to be fully passive.
2. Playing ideas
Core idea
Reasonably match the order of skill release to refresh the [Jue Ying] CD, and at the same time save attack speed to increase the damage levels of other skills.
Play details
1. [Jue Ying] is a continuous skill. You can release the skill 3 times within the CD of a single skill, providing 3 layers of [the more you fight, the braver you become) bonus.
2. Rely on the passive [Back to the Past] to directly refresh the CD of [Jue Ying] to gain the opportunity to release it again, and easily reach the superposition limit.
3. The damage of [Jueying] itself will become higher and higher as it is continuously released. The damage of the 12th knife is nearly 3 times that of the first time.