Diablo 4 has many professions for players to choose from in this game. Many players want to know what the advantages of Diablo 4 mages are. In order to help players play this game better, the editor has brought Diablo to players. Introduction to God 4 Mage, interested players come and take a look!
1. The biggest feature of the mage is that it is the envy of all other professions. It has a short CD (only 4-5 seconds in the later stage, and can even become almost no CD through enchantment), a large range (place it wherever you point the mouse), and ignores height differences and The super abnormal displacement skill of the wall (unless it is too thick): teleportation.
2. Complementing the first one, there is a super dark gold that completely changes the gameplay of the mage, making the elegance of the mage no longer just a showpiece, but a real combination of offense and defense: the infinite magic cloak. The effect of the infinite vestment is: allowing teleportation to gather monsters and cause AOE stun. It can be roughly understood as an instant tendril that does not require a corpse and can hit wherever you want.
3. A variety of ways to control, avoid control and become invincible. Teleport can release control, Fire Shield can release control + invincibility, Refrigerator can release control + be invincible for a long time. It can be said that there are so many ways for a mage to die, but he is rarely charged to death. Even if he encounters a snake hole that is very scary for some professions, he can easily escape from it.
4. Cheap and versatile control capabilities. Everyone knows the classic ice ring. In addition, the mage's control methods include meteorite immobilization, purgatory flame immobilization, summoned objects triggering ice rings, lightning spear stun, electric whip stun, etc. Paired with dark gold with built-in control effects such as Frostburn and Hand of Destiny, the mage can control enemies anytime and anywhere. Of course, buildings and bosses are not included.
5. It has the most exaggerated damage-increasing power in the game besides Ursine's 1,000 explosive damage: control. You can simply understand that this is an independent damage increase of 4.9 times that can be activated directly without monkey tricks (assuming it is used on two-handed weapons). All it takes is teleportation + ice ring + fire shield immobilization, and these 3 The skills are all must-have skills for mages.
6. Ignore the affixes on the heads of elite monsters. Note that this does not include various damage reduction, unstoppable, and refers to categories such as suppression, strong ice, and blood-stealing. The principle is very simple. No matter how powerful the elite monster is, it will not be able to perform when it is controlled. Even if there are multiple mask monsters, the mage can easily defeat them one by one through the close ice ring instant kill.
7. The strongest control in the entire game: Freeze. Because killing a monster in a frozen state prevents it from self-destructing. In other words, AOE will not explode after death, and little spiders will not explode after death. This is also the reason why some people ridicule that mages have half the experience of blind brushing, but believe me, mages actually don't like dealing with a steady stream of little spiders. Of course, some maps' own Deathrattle floor skills will still be triggered, such as Death Pulse.
8. The frequency of attacks is extremely fast. The core of the mage outputs ice fragments, and each time it is clicked, it will fire 5 rounds. In addition, it can eject, chase frozen targets, and penetrate. With some attack speed, it can produce a very high number of hits, making it easy to trigger. Various lucky hit effects, such as the immobilization of the dog gambler.
9. Perfect figure, southern hemisphere, gorgeous appearance, meet your dressing needs, but remember not to hide the helmet.