1. Pave densely around the city
The first thing to do is to pave the roads densely around the player's city. There is a rule that as long as there are roads in the area you are going to, the enemy must either take a detour or occupy the area before they can continue to move forward. Therefore, roads are actually in the game. It plays the role of a city wall, paving the area around the city. If the enemy wants to attack the player's city, they must first occupy the surrounding roads, and everyone will have more opportunities to deal with the enemy.
2. Build roads on the enemy’s only path
The second location where the road is built is the only way for the enemy to pass through. When fighting a large-scale national war, the focus of both sides is the key city, and when marching on the big map, there will definitely be some roads that the enemy must pass through. Land, so players can march to the must-pass areas in advance, set up obstacles in the enemy's lead line, and slow down the enemy's advance. You can also treat the road as a small garrison and station troops on the road.
3. Build roads at pass passes
The third recommended location for building roads is to build roads at the pass. The pass is a battleground for military strategists. The terrain in the game is real. The mountainous terrain is inaccessible to soldiers and horses. Only the pass is passable, and it is built in front of the pass. After the road is established, the enemy must take a large detour to reach the destination, which will restrict the enemy's resource extraction and military operations and also facilitate the passage of our own players.
4. Building roads in times of conflict
The fourth key location for building roads is the disputed area. The map between the countries in the game is the disputed area. There are important buildings that must be fought for. During the dispute, everyone needs to fly their city to the vicinity of the fortress to facilitate the dispatch of troops. Once If the city is defeated by the enemy, it will randomly fly to a far away place, so you need to build a road to facilitate your return. After the teleportation is completed, you can just find a piece of land to occupy and garrison.
5. Set up defenders near roads
For some unimportant roads, defense is of little significance, but if it is a pass road, defense must be done well. You can send soldiers to station yourself. The advantage is that they can come and go freely, but the disadvantage is that if the soldiers are too far away, they will be easily attacked if the line is too long. You can also directly have your alliance gather on both sides of the designated road, so that the army will be larger and the defense will be more secure.