The character mechas that can be selected in the original attack game all have their own exclusive characteristics and skills. So what about the marksman mecha? Many friends are curious about whether this mecha is easy to use. In this issue, the editor brings to you This is an introduction to the skills of using the Original Assault Marksman. Friends who are interested should take a look.
1. The trajectory of a marksman's shot starts from the muzzle. When the camera is turned to the right, the ballistic trajectory will be more to the left, and when the camera is turned to the left, the ballistic trajectory will be more to the right. At the same time, TPS's usual muzzle-exposing shooting from behind the bunker is still effective.
2. The actual effect of improving the accuracy of the marksman's right-click aiming is to cancel the ballistic dispersion and hit the target roughly where you point, but the impact of the recoil on the lens will be more obvious.
3. The marksman's recoil simply causes the crosshair to float upwards, but regardless of waist shooting or machine aiming, as long as the player controls the movement of the crosshair, the recoil will be covered up. In other words, you don't need to press the gun specially when you keep pressing and holding it, just keep the crosshair on the target.
4. The sharpshooter's right-click grenade will have a muzzle upward adjustment when firing. The actual starting point of the grenade parabola is above the normal muzzle.
5. There is an error in the description of the marksman's push palm. In fact, long pressing to charge can improve the performance, the damage will be increased and the push will be farther. There is no charging mechanism when you press and hold for a long time. As long as you press and hold until the white light flashes, it will be the enhanced version. If you press and hold for a long time, the performance will not be additionally enhanced but will only be released automatically.
6. The marksman's ultimate move can be released in the air. However, the ultimate move has a ballistic dispersion that is approximately fan-shaped. The further away from the target, the fewer bullets will hit. When you want to have a blast of output, it is recommended to release it close to the face.