There are a variety of combat props in Ark of Destiny. Of course, they are divided into many types of items. There are various recovery potions, speed-increasing potions and flags, and there are also bombs with various effects. The following is a battle for players. Introduction to props.
1. When the boss charges skills, there is a charge bar (yellow bar under the boss's feet) that needs to be interrupted. It is best to use clay grenades and whirlwind grenades.
2. Because these two grenades have the best paralysis ability.
3. Cyclone does more damage than clay and is more commonly used in dungeon strategies. Clay has additional DEBUFF and is mostly used in PVP.
4. The paralysis ability of Dark Grenade is "low", but its defense reduction ability is excellent.
5. It has paralysis ability, but the effect is worse. The paralysis ability of the four grenades such as flash, flame, frost, and electric current is "medium to upper".
6. The flash grenade can be upgraded in the territory, and the upgraded paralysis ability is also "high".
1. Corrosion bombs and destruction bombs are both used to destroy damage, such as Bertus' tail-cutting mechanism (which requires players to destroy a certain amount of damage).
2. Sleep bombs can be used to put enemies into sleep, but they are mostly used in some dungeon battles to save teammates.
3. In the Star Guard game, you don’t know the location of the monster when you enter the door. You can see it on the map after using the signal flare.
4. The boss will change areas every certain time or when it loses a certain amount of blood. Using pheromone bombs in advance can force the boss to return to the current area.
5. If you are not familiar with the timing of use in the early stage, just use the flare again after the boss transitions.
1. The Holy Spirit Talisman can randomly purify a debuff effect on surrounding teammates. It is mostly used for effects such as being frightened or stunned by teammates.
2. The universal potion will remove all debuff effects on itself.
3. After use, you will enter an invincible state for a short period of time, but you will not be able to move or cast spells.
4. Use protection potion to shield yourself. If the number of blood-restoring potions is running out, you can still use it to boost your health.
5. Awakening potion can directly restore the characteristic energy of a profession, such as the energy of Gunslinger Master Z
6. Use atropine potion when the output is high. 25% of the health will be deducted. Within 10 seconds, the attack power can be increased by 30% and the movement and attack speed can be increased by 20%.
1. As long as you don't make any moves or get hit within 10 seconds after use, the monster's attention will not be on you.
2. The swift robe increases the movement speed of oneself, and the marching flag increases the movement speed of all team members within the range, including oneself.
3. The provocative scarecrow can taunt monsters once every 10 seconds for 30 seconds. Can be used when the team has no referee.
4. Bonfire is a recovery effect that lasts for 30 seconds. If the recovery potion is not enough, you can also use it to top it up.
5. The Lutland Horn can summon 4 soldiers based on your attack power to fight with you, but they are relatively fragile and last for 30 seconds.