There is a Berserker profession in Ark of Destiny. Of course, this profession has different genres, namely Red Mad Warrior and Black Mad Warrior. Many players still don’t know which of these two genres is better, so the following is for players They bring about the difference between red mad war and black mad war.
The difference between Red Crazy War and Black Crazy War in Ark of Destiny
1. Professional engraving: Madness is currently the mainstream gameplay of berserkers.
2. Hei Kuang is a berserker who wears the [Crazy] professional inscription. It comes with 15% double speed, does not pursue back attacks, and the output environment is also very smooth.
3. Due to the characteristics of the profession, the upper limit of the output of the Black Maniac is very high. Tripods, gems, and engravings can greatly improve the output of the Black Maniac. It is a profession in which the more investment, the higher the return.
4. The disadvantage is that it is relatively fragile. Due to its characteristics, it is easy to die suddenly when clearing the land. There is also a certain demand for crafting. It is recommended for players who focus their resources on one character.
1. Professional engraving: The secret skill of Crazy Fighting Earth is a relatively rare style of playing method of Crazy Fighting Earth.
2. At the expense of extremely low lower limit and high difficulty to get started, it brings the opposite ultra-high upper limit and unparalleled burst damage.
3. The characteristics of the profession require very high professional operation and copy proficiency. It is not recommended for novice players to start directly.
Note: Black Madness is recommended for players to try in the early stage. Of course, Black Madness is suitable for most situations. Of course, Red Madness takes priority over super damage. This is recommended for those who have energy and kryptonians to choose to cultivate. After all, Red Madness needs Runes and engravings are difficult for ordinary players to collect.
1. Skill/Tripod SelectionRegular flow:
Main specialty, deputy knowledge
Jewelry has all other specialties except Necklace Specialty + Understanding
Understanding: 300
Expertise: 988
Suppression: 26
Swiftness: 29
Patience: 19
Alienation: 20
paralysis burst flow
Main specialty, secondary suppression
All specialties of jewelry except Necklace Specialty + Suppression
Knowing: 15Expertise: 920
Suppression: 319
Swiftness: 29
Patience: 19
Alienation: 22
2. Skill/Tripod Selection