There are many heroic characters in Fearless Contract, each with their own character characteristics. As a field controller, Viper can control the battle situation and also hinder the enemy's vision. Many friends still don't know where to place Viper's poison wall. Only position can effectively hinder the opponent. Today, the editor will bring you Viper's tutorial on blocking walls across the map. Let's take a look.
Skill introduction:
Viper's two skills (Q and E) are switchable. When both are turned on at the same time, the poison energy consumption rate will increase by 50%. Viper must have at least 20 poison points when activating Q or E skills.
Maximum poison energy: 100
Required to consume from 100-0: 15 seconds
Required to populate from 0-100: 20 seconds
Viper's Q and E skills will add poison DEBUFF to the enemy. The maximum health of the enemy with this DEBUFF (including armor!) will be reduced, and will continue to decrease with the time in Viper's skill, until it is reduced to 1 until.
Toxin lasts for: 1.5 seconds after exiting Viper's ability
Toxin DEBUFF: -30 maximum health value immediately upon encountering the skill, and -10 maximum health value every second thereafter.
Health recovery rate: 25 health per second
Price:¥200
Maximum: 2 rounds
Equip the Chemical Launcher. Press Shoot to shoot out a chemical container that breaks when it touches the ground. After breaking, it will leave a pool of chemical solution, causing damage to characters in the area and adding vulnerability DEBUFF all the time.
Area radius: 4.5 meters
Zone duration: 5.5 seconds
Area damage: 12.5 damage per second
DEBUFF duration: 2 seconds
Note: Because this skill will add vulnerability DEBUFF to the characters in the area, the actual damage it causes will be 12 x 2, which is 24 damage per second.
Price:¥200
Maximum: 1 shot
Equip the Aerosol Thrower, press Shoot to throw it, and the device will remain there for this round. Use this skill again to consume poison energy to generate chemical mist. This skill can be reused multiple times, and the injector can be picked up for redeployment.
Pickup distance: 4 meters
Smoke radius: 4.5 meters
Turn on forward rocking: 1.75 seconds
Shake after dissipation: 0.8 seconds
Minimum activation: 2 seconds
CD between switches: 8 seconds
Adds DEBUFF to enemies: Poison
Price:¥0
Maximum: 1 shot
Equipped with aerosol injectors that can penetrate terrain obstacles. Press Shoot to deploy an array of aerosol sprayers. Using this ability again consumes poison energy to create a wall of smoke. This skill can be reused multiple times.
Maximum distance of smoke wall: 60 meters
Turn on forward shaking: 2.05 seconds
Shake after dissipation: 0.8 seconds
Minimum activation: 2 seconds
CD between switches: 8 seconds
Adds DEBUFF to enemies: Poison
Price: 8 skill points
Equip a chemical sprayer. Press Shoot to spray chemical mist around the Viper, creating a large cloud of fog, weakening the vision of players within the range and reducing the enemy's maximum health. Enemies will have a highlight effect on friendly characters. Long press the skill button to dissipate the smoke in advance.
Before release: 6 seconds (1 second for using the skill, 5 seconds for the smoke to spread)
Smoke duration: Infinite if the Viper is within range, otherwise the smoke will dissipate 8 seconds after the Viper leaves.
Adds DEBUFF to enemies: Poison
Instructional video: