In the Golden Shovel War game, different combinations can form different lineups according to the matching. Double Trouble Rock Bird is a powerful combination that many friends are very interested in, so they all want to know how to play this lineup, so Golden How to match the Battle of the Shovel S9 Double Trouble Rockbird? Next, let us take a look at the gameplay ideas of the Battle of the Shovel S9 Double Trouble Rockbird.
Lineup composition:
Teemo, Crow, Seti*2, Rockbird*2, Doghead, Tsar
The 6-population Rock Bird, Rock Bird, Seti, Seti, Crow, and Teemo form a basic lineup of 2 Commanders and 2 Warlocks.
With a population of 7, priority is given to recruiting the Overlord. If there is no dog head, you can add a werewolf first.
8 people make up for the Tsar, and 3 Commanders and 3 Shurima are released.
Lineup bonds:
3 Commander, 3 Shurima, 2 Overlord, 2 Warlock
Recommended hero legend power:
Poro (random), card (most perfect equipment), Veigar (providing critical damage), Ornn (providing Ornn artifacts and equipment)
Recommended strengthening runes:
Double Trouble (required), two-cost vitality, early education, worlds apart, perfect resounding, magic wand, commander's heart, pearlescent lotus, last stand, know your enemy, debuff spread, infusion, gift of death, apothecary and other replies category, Pandora's equipment and other equipment categories, open swing/DD block + and other economic categories
Equipment recommendations:
Main C 3-star Rockbird: Magic Explosion, Justice, Defense Break/Big Kill/Hat
Vice C 2-star rock bird: blue buff/green dragon sword, magic explosion, giant kill
Main T 3-star Seti: ice armor, ion, fanatic and other meaty equipment
Deputy T 2-star Seti: ice armor, fanatic, anti-armor and other meaty equipment
Other cards: picking up rags
Lineup operation:
Playable conditions: 2-1 or 3-2 Hex to get Double Trouble Note: If you don’t have the first 2 Hex, you can give up.
If the equipment in the early stage is not bad and of good quality, pull 4 with 2-1, pull 5 with 2-5, use any same chess piece to get double trouble transition, try to go for a winning streak. If the equipment is too poor, don’t pull in the population in the second stage, go for a streak. If you lose, you will give priority to ion accessories or rock bird equipment in the draft.
3-2 to pull 6, Big D looks for a pair of rock birds, a pair of Seti (preferably a 2-star and a 1-star), Teemo, and Crow to form a 6-population formula lineup. Then save money, and the card interest rate is slow at level 6. D three-star rock bird and Seti. If there are a lot of crows, you can also chase them. Teemo is not recommended to chase them. After Teemo reaches 3 stars, it will not greatly improve the lineup.
After beating Brother Wolf 4-1, you can make another big D wave, try to rush out three-star rock bird or Seti (if both can have three stars, it will definitely be the best), continue your strength and ensure your health. To measure health, of course you still need to leave around 20 economy in case 4-2 Hex has Quick Thinking or Golden Ticket.
The three-star rock bird and Seti must be produced before 5-1 at the latest, and then add the population. When the population is 7, the priority is to supplement the master. If there is no dog head, you can use the werewolf transition. At the 8 population, add the czar and the dog head to complete the final lineup.
The above is all the content about the gameplay ideas of Golden Shovel War S9 Double Trouble Rock Bird. Friends can learn about it. I hope it will be helpful to everyone.