Each operator in the Arknights game has its own unique skill attributes and usage methods. The cost and redeployment time are also different according to different professions. Many players don’t know what the horn skills are like. Let’s take a look at them below. Take a look at the introduction to the skill attributes of Arknights Horn.
Operator name: Horn
Birthplace: Victoria
Race: Luper
1. The first talent, Military Fortress: The attack power of all heavy-armed operators is increased when the horn is present; the characteristic is that long-range physical attacks are given priority when not blocking the enemy;
2. The next attack of skill 1 will cause physical damage. If it is a long-range attack, the splash range will be expanded to create a lighting area around it that lasts for several seconds, which can invalidate the concealment;
3. When skill 2 is enabled, each attack will cause physical splash damage to the enemy. Overload will cause each additional attack to cause a certain amount of spell splash damage. When it is actively turned off, all remaining ammunition will be fired and a certain amount of life will be lost;
When skills 4 and 3 are activated, the attack gap is shortened and the attack power is increased. Overload further increases the attack, but at the same time the health will gradually decrease;