There are five chapters in the Paper Wedding Dress 5 Infinite Dream game. Chapter 5 is the last chapter. In this chapter, the protagonist group finally meets, but the heroine is already in a coma. They will eventually escape. So this chapter How to clear the level? Next, the editor will give you a detailed introduction.
1. Read the story first and learn that the heroine is unconscious at this time and will enter the mirror world;
2. Enter Tao Mengyan’s house on the left, pick up the red crayon in front of the table, and then enter the second scene;
3. After walking to the classroom, watch the plot first, then enter Tao Mengyan’s house again and pick up the iron bars on the altar table;
4. Click on the puppet circle on the right side of the door. This is a clue. Then click on the lock on the door and adjust the mechanism on the door to look like this:
5. After that, you can open the door, enter and pick up the candy in the masked man's hand;
6. Then go to the classroom, which is the third scene. Give the candy to the child on the far left and get the big button and ball;
7. After returning to the classroom, place the iron bar on the TV in the left corner, and then arrange the TV antenna as shown below:
8. Then continue to change the channels in the order in the picture, in the order of reverse, forward, reverse, forward, and reverse. After adjusting, you can get clues;
9. Return to Tao Mengyan’s house and enter [37561] at the toy clock on the right side of the door to get the bell and photo;
10. Return to the classroom, enter the door on the left to switch scenes, click on the light door in the order shown in the picture, and click on the corresponding objects according to the number of the Big Dipper: 1=bell pin 3-shadow puppet 5-gong 6-huangluo umbrella 7-wine pot;
11. After that, first pick up the records on the shelf, and then click on the small shelf at the end to get the [Little Head];
12. Then use the red crayon to complete the mini-game on the box. This is a stroke-drawing mini-game. The sequence is as follows:
13. After completion, you can get the puppet, enter the hanging scene, and hang the puppet on the nightmare stage on the right to trigger the plot;
14. After placing it, the stage will become a crack. Enter the crack and hang the puppet on the scale. Give the buttons and iron bars to the puppet to make the scale become a vertical line;
15. Afterwards, a row of puppets will appear. Players need to remove the big hanging key and click on the chessboard in the lower left corner to obtain [squares];
16. Return to the nightmare scene, and then use the big key to open the floating door in the lower right corner;
17. Enter the floating door and then return to the real world. First adjust the record player buttons as shown below, open the box, and click on the puppet piece inside to stop playing;
18. Then put the record on the record player and click on the little puppet inside to start playing music;
19. Click on the photo on the shelf on the right and place the small ceramic head on the small ceramic sculpture to get another small puppet;
20. Enter the classroom and hand the ball to the puppet on the ground, and the puppet will kick down the sun chandelier;
21. Enter the small stage and hang another small puppet on the scale, and then trigger a monologue;
22. Then enter Tao Mengyan’s house, put the wooden blocks into the Huarong Road on the table on the right, and arrange the wooden blocks as shown below, you can get cloth tigers and toy caterpillars;
23. Then place the cloth tiger in the middle circle of puppets, and press them in the order of [Yin Cheng Zi Xichou Chen Wu Wei Ji Shen Haimao] to get a small clock-like puppet;
24. Hang the puppet on the scale. When the scale falls down, you will get a photo of your head. Remember to look at the cabinet on the right for clues;
25. Return to the floating goalkeeper and put the photo on the puppet head of the record player to play cheerful music;
26. Then return to the classroom, place the red crayon and drawing paper on the desk and start coloring the pictures (according to the pattern on the last page of the notebook under the cracked cabinet) to get some books;
27. Enter the real world from the floating door, place the books on the bookcase on the left, and place the books as shown in the picture below to get small squares;
28. Return to the classroom, place the small cube on the Rubik's Cube on the window sill of the classroom, and play a mini game (you can skip it). After completing it, you will get a small package;
29. Go back to the stage from the door on the left side of the classroom. You need to complete the mini-game here (to avoid raindrops falling, just adjust the mechanism with numbers on top) and complete the Zhou De Zhi Jade Butterfly;
30. Place the jade butterfly, small bag and caterpillar toy in the grotto to the left of the Xiaocui puppet. The jade butterfly is placed first, the small bag is second, and the caterpillar toy is placed third;
31. After placing it, just go through a plot and then a martial arts scene (you can skip it), and then go through a plot and the fifth chapter will end.