There will still be five chapters in the game Zhiweiyi 5 Infinite Dream . Each chapter will have a lot of plots and puzzles. The content in these chapters needs to be explored by the players themselves. So how to clear these five chapters? Next, the editor will bring you a detailed introduction.
1. After entering the level, watch the plot first, that is, the hero, heroine, and best friend are going to the theater. There are prompts in the early stage when you buy tickets and enter the theater. Just follow the prompts;
2. After entering the theater, after watching the plot, click on the number on the seat on the right to get the clue [7153], which is the password for the fire box behind;
3. Enter the password to open the fire box to get a fire extinguisher. The player must aim at the stage to put out the fire;
4. After extinguishing the fire, click on the burned location to pick up the paper umbrella, click on the white butterfly to get the jade butterfly;
5. Then inlay the jade butterfly on the stone tablet on the stage. The stone tablet will crack and some patterns will appear. This is a clue;
6. Then click on the mechanism on the wall on the right side of the fire box and turn it as shown in the picture below to get embroidered shoes;
7. Then put the embroidered shoes into the brazier in front of the tombstone. After the embroidered shoes are burned, a secret door will appear. Players must click on the secret door to enter;
8. Enter the secret door, watch a plot first and then click on the "Opera Culture" book on the dressing table. After flipping through it, you can find the note "Good Luck";
9. Then use the red paper umbrella you obtained before and turn on the switch above the door to turn on the LED lights on the stage outside;
10. According to the clue of this LED light, you can open the box on the left seat of the auditorium. The password is: [Mourning, Funeral and Good Luck];
11. Open the box to get the makeup pen, return to the secret door, and dip the red paint on the dressing table;
12. Then click on the door under the electric switch. There is a small game here. You need to draw a stroke with a pen. The sequence is as follows:
13. After completing the mini-game, open this door and enter the back room. First pick up the wooden stick on the table on the right, and then stick the obtained note of "Good Luck" on the box on the left;
14. Then look at the newspaper on the table on the right. This newspaper has clues, the patterns in the bottom row;
15. Then click on the location covered by the red curtain at the back, and some gongs and drums will be exposed. Players must beat them with wooden sticks in the order shown below;
16. After completion, the newly sealed box will open automatically. Click on the clothes and pick up the rag doll below;
17. After completing a plot, the player returns to the first room and places the rag doll in the shrine on the right side of the door. There is a little high energy here;
18. There are some hollow patterns at the location of the shrine. This is the next clue to solve the puzzle. The player returns to the room inside;
19. There is a shelf at the rear left side with various items on it. Place the items in the cabinet in the order as shown in the picture to get cloth balls;
20. There will be a plot later. You can see from the mobile phone that there are puppets of different colors on the small stage on the right. This is a clue;
21. Return to the outermost stage. There are colorful butterflies on the tree on the left. Adjust them according to the color, order and height of the puppets, as follows:
22. After adjusting, you can get the support flag and rattle, then enter the last room, put the support flag on the table with the newspaper on the right, and you can get the puppet tiger;
23. Return to the first room and place the rattle, cloth ball and cloth tiger in front of the doll to get a key;
24. Finally, the key is used to open the theater door, but the theater door turns into a stage, and the first chapter ends.
1. Enter the curtain. The plot is that the best friend is injured and can only sit and wait. Click to go to the second scene and get the red tassel gun, puppet head, and statuette from the ground here;
2. Return to the first scene and give the red tassel gun to your best friend sitting on the ground. After the conversation, you can get the mobile phone given by your best friend;
3. Then click on the crack in the floor on the left and place the puppet head on the seesaw in the dark to get a box of thumbtacks;
4. Then go to the second scene, nail the thumbtack to the curtain of the prop tree, and then use your mobile phone instead of a hammer to fix it, and a secret door will appear;
5. Enter the secret door, check the clues on the shelf, click on the chessboard on the ground, open the chessboard to get the locked box, then go back and give the box to your bestie, who can open it with a hairpin;
6. After opening it, you can get several books and empty boxes. Remember the pattern on the floor, return to the secret door, click on the three puppet heads on the table, and move the caps in the order shown in the picture:
7. Afterwards, a little pottery man will appear. Players must catch the little pottery man with an empty box and go through a plot to get the key;
8. After inserting the key into the upper rear switch box, turn the key in the order of [left, lower, left, right, down, up] to open the switch box:
9. After returning to the first scene, the lights will flash. Check the light clues at the door. After returning to the secret door, press the light button as shown below to turn the switch on and off:
10. After turning on the power switch and the light turns on, you can get the poster on the upper left wall;
11. Nail the poster on the repertoire bar at the door of the first scene. Go to the scene on the right. Players have to complete a mini-game on the stage (similar to the music festival rhythm game. When the outer yellow circle overlaps with the inner yellow circle, click on the fist pattern. You need to click 7 times);
12. Afterwards, a puppet will fall down. Don’t worry about it. After the dialogue is completed, you will get a stool. The player enters the secret door and places the stool in the lower left corner;
13. Place books and mobile phones under the legs of the stool. Then there will be a secret passage in the upper left corner. The player must enter the secret passage above;
14. There will be a new scene later. Click on the picture on the right side of the woman to get clues;
15. Then click on the upper left corner and place the rope as shown below:
17. After completion, go back to the hanging puppet scene. After reading the plot, you will get a bow, a box and a small statue on the ground;
18. Go back to the attic, click on the erhu in the middle and pull the bow in the order of 353, 17, 62. You can get clues in the book in the cabinet on the left side of the electric switch in this order. After you pull it, you can get half a small flag;
19. When playing the erhu, pay attention to the puppet's gestures. This is a clue. Click on the white curtain on the left, and then change the puppet's gestures as shown in the picture to get the clue;
20. Remember the sequence of gestures, click on the switch box at the back, press the switch box buttons in the order in the picture, and pull the switch to get another small flag;
21. Put the two small flag fragments together and mount them on the box on the ground to get the password [070117];
22. Use the password to open the box, and you can get the poster from inside. Nail the poster on the repertoire column at the door;
23. Go back to the second scene and get the third statuette after watching the plot. Continue reading until the second chapter of the plot is completed.
1. Enter the level to watch the plot. Click on the cabinet at the back to get photos, wooden bookmarks in the book, fake eyes, and a small high-energy segment in the middle;
2. Then click on the box on the middle table. This requires a mini-game. Follow the small picture to solve the puzzle and you can get the little pottery man;
3. Go to the next scene, use the wooden bookmark to open the ventilation panel at the door, and then throw the little pottery man in to get the glass ball;
4. Click on the big facial mask on the wall, and insert fake eyes and glass balls into the eye sockets of the mask to turn it into a doorknob;
5. After watching a plot, enter the storage room on the left. There is also a small high-energy section here;
6. Click on the box on the table on the right, then press the button as shown below to open the box to get a whetstone and a shovel;
7. Then use a shovel to shovel away the soil on the power socket under the sewing machine, and you can get a jewelry;
8. Go back to the first scene and set the jewelry in the groove of the trophy to get a photo;
9. In the room with the ventilation panel, there is a photo on the right wall. Players can arrange the photo as shown below to get a key;
10. Go back to the door on the left and use the key to open the door. Enter the monitoring room and use the whetstone hammer switch to light up the monitoring light and perform a small high-energy session;
11. According to the picture below, place the clock on the right like this to get the spool:
12. After clicking on the monitor, press the buttons in the order shown in the picture: [red 1 time, blue 2 times, white 3 times, red 5 times];
13. Click on the lantern on the sewing machine, then place the lanterns in the order of Shen Chengjizi and a secret door will appear;
14. Enter the secret door on the right side of the sewing machine. There is a small high energy. Click to pick up the red hijab on the table on the right;
15. Click on the puppet head on the chair. When you use the carving knife to carve eyes on the puppet head, a hand will come out and snatch the carving knife. After the puppet splits, pick up the key;
16. After using the key to open the drawer on the left, you can get the rocker and fist ornaments;
17. Place the fist ornament under the trophy, that is, press the left side of the palm ornament to get a riding whip;
18. Place the obtained rocker on the puppet show box on the right side of the room with the lantern, and then play a mini-game to get a small mask;
19. Go back to the room with the red hijab, place the small riding whip and whetstone in front of the statue on the left, then put the mask on the statue's face and a small high energy will appear, and you can get an embroidery needle;
20. Return to the control room, press the button in the control room, and make the gesture of swinging the puppet. This is the same as the perspective of the male protagonist in Chapter 2;
21. Then come to the door on the right, start the sewing machine and start sewing arrows (you can skip it), drag the yellow thread, red cap, and arrows to the sewing machine;
22. Finally, cover the red cloth with the arrow sewn on the sign at the door, and open the room door on the right;
23. After entering the room, you hear the phone ringing and answer the call. When you look up, there will be a little high energy. Then the third chapter ends.
1. Let’s watch the plot first. The scene where you meet the male and female protagonist’s best friends. According to the plot, you have to crawl into a secret passage;
2. Then pick up wooden boards and puppet heads in the rubble pile, pick up paper ash next to the brazier, and then pick up some rubble blocks;
3. Observe the various colored spiritual flags in the house at the hole in the wall below. After laying the wooden planks, smash the rubble against the old man buried in the shrine to get the key;
4. There will also be an abacus. First, arrange the abacus as shown in the picture below to get a red windmill;
5. Use the key to open the door on the right and slide on the right wall to browse the newspapers and books on the table to get clues;
6. Click on the drawer under the table. To solve the puzzle, slide the slider below it like this to get the iron hook;
7. Pick up the brush on the small table below;
8. Place the puppet head in the shrine on the left, and then use a paintbrush to draw eyes on the puppet head. Suddenly a hand will reach out and snatch the paintbrush away;
9. The puppet hanging on the right side will disappear, and there will be a wall hole. Pick up the roof accessories at the wall hole;
10. Come out of the room and place the two accessories on the red bottle in the lower right corner. You need to complete the mini-game (you can skip it directly) to get the knife coins;
11. Enter the room, then open the drawer on the right and left, you can get a seed, which will only be a plot;
12. After leaving the room, throw the seeds into the rubble, then scatter the paper ash on it and a big tree will appear;
13. After picking the gourd from the tree, there are two yin boys underground. Adjust the position of the yin boys’ arms;
14. Then click on the puzzle below the Yin boy on the right, the order is: up, down, up and down (you can skip), then give the windmill to the girl to get the red paper;
15. Then return to the ground and put the paper money into the fire pot to burn. Several flowers will appear on the tree to get clues;
16. Return to the tree and place the facial mask as shown in the picture below, then click on the red stage on the right and use an iron hook to draw out the memorial tablet;
17. Climb down the tree and enter the room, place the tablet in the shrine and get the telescope;
18. Return to the tree stage, use the telescope to observe the small stage, and give the gourd to the puppet holding the sword on the right to get the wooden sword;
19. Then give the wooden sword to the boy on the left and get a chair;
20. Return to the small stage and hand the chair to the puppet standing on the far right;
21. After the curtain of the small stage at the back is opened, use the telescope to zoom in and pick up the wine bottle on the table;
22. Then go to the poster outside to complete the mini-game (you can skip the advertisement). The game is to use a red paint pen to draw a mouth;
23. Return to the ground and water the tree with water from the jug (or wine) and start picking fruits;
24. Click in the order: hard-shell fruits → fruits → spicy things → yellow juice fruits → berries to complete the mini-game. After picking up the fruit, pick up the scissors on the tree;
24. Enter the house and click on the book on the table on the right. Use scissors to cut the red paper into a paper bridge according to the drawing. Squeeze the fruit juice into the black paint to get diluted black paint;
25. Then dip the brush into black paint and return to the tree to draw eyes (you can skip this);
26. Afterwards, return to the stage to watch the shadow puppet show. When the characters walk to the river, place the cut paper bridges;
27. Use the telescope to find the mirror on the stage, and the scene changes to Mental Hospital No. 13;
28. After the plot, click on the small cabinet on the right and use scissors to cut the rope to get the first picture card;
29. Click on the window on the right and use the iron hook to draw another picture card;
30. Then put the two picture cards on the table and click on Dr. Zhong to complete the Rorschach test. You can answer as you like for the first time;
31. After completion, use the telescope to look out the window the next day to find clues;
32. Talk to the doctor again and start the test. The answer is shadow puppet trees - puppets looking in the mirror - two puppets - puppets - facial makeup - shrine - paper cutting - stone man - butterfly - puppet;
33. After completion, you can get a hammer. Use the hammer to break the door lock. There will be a question and answer after going out. The answer is: influence of illusion - puppet theater in Yichang Town - real person slaughter. Finally, enter the plot to complete Chapter 4.
1. Read the story first and learn that the heroine is unconscious at this time and will enter the mirror world;
2. Enter Tao Mengyan’s house on the left, pick up the red crayon in front of the table, and then enter the second scene;
3. After walking to the classroom, watch the plot first, then enter Tao Mengyan’s house again and pick up the iron bars on the altar table;
4. Click on the puppet circle on the right side of the door. This is a clue. Then click on the lock on the door and adjust the mechanism on the door to look like this:
5. After that, you can open the door, enter and pick up the candy in the masked man's hand;
6. Then go to the classroom, which is the third scene. Give the candy to the child on the far left and get the big button and ball;
7. After returning to the classroom, place the iron bar on the TV in the left corner, and then arrange the TV antenna as shown below:
8. Then continue to change the channels in the order in the picture, in the order of reverse, forward, reverse, forward, and reverse. After adjusting, you can get clues;
9. Return to Tao Mengyan’s house and enter [37561] at the toy clock on the right side of the door to get the bell and photo;
10. Return to the classroom, enter the door on the left to switch scenes, click on the light door in the order shown in the picture, and click on the corresponding objects according to the number of the Big Dipper: 1=bell pin 3-shadow puppet 5-gong 6-huangluo umbrella 7-wine pot;
11. After that, first pick up the records on the shelf, and then click on the small shelf at the end to get the [Little Head];
12. Then use the red crayon to complete the mini-game on the box. This is a stroke-drawing mini-game. The sequence is as follows:
13. After completion, you can get the puppet, enter the hanging scene, and hang the puppet on the nightmare stage on the right to trigger the plot;
14. After placing it, the stage will become a crack. Enter the crack and hang the puppet on the scale. Give the buttons and iron bars to the puppet to make the scale become a vertical line;
15. Afterwards, a row of puppets will appear. Players need to remove the big hanging key and click on the chessboard in the lower left corner to obtain [squares];
16. Return to the nightmare scene, and then use the big key to open the floating door in the lower right corner;
17. Enter the floating door and then return to the real world. First adjust the record player buttons as shown below, open the box, and click on the puppet piece inside to stop playing;
18. Then put the record on the record player and click on the little puppet inside to start playing music;
19. Click on the photo on the shelf on the right and place the small ceramic head on the small ceramic sculpture to get another small puppet;
20. Enter the classroom and hand the ball to the puppet on the ground, and the puppet will kick down the sun chandelier;
21. Enter the small stage and hang another small puppet on the scale, and then trigger a monologue;
22. Then enter Tao Mengyan’s house, put the wooden blocks into the Huarong Road on the table on the right, and arrange the wooden blocks as shown below, you can get cloth tigers and toy caterpillars;
23. Then place the cloth tiger in the middle circle of puppets, and press them in the order of [Yin Cheng Zi Xichou Chen Wu Wei Ji Shen Haimao] to get a small clock-like puppet;
24. Hang the puppet on the scale. When the scale falls down, you will get a photo of your head. Remember to look at the cabinet on the right for clues;
25. Return to the floating goalkeeper and put the photo on the puppet head of the record player to play cheerful music;
26. Then return to the classroom, place the red crayon and drawing paper on the desk and start coloring the pictures (according to the pattern on the last page of the notebook under the cracked cabinet) to get some books;
27. Enter the real world from the floating door, place the books on the bookcase on the left, and place the books as shown in the picture below to get small squares;
28. Return to the classroom, place the small cube on the Rubik's Cube on the window sill of the classroom, and play a mini game (you can skip it). After completing it, you will get a small package;
29. Go back to the stage from the door on the left side of the classroom. You need to complete the mini-game here (to avoid raindrops falling, just adjust the mechanism with numbers on top) and complete the Zhou De Zhi Jade Butterfly;
30. Place the jade butterfly, small bag and caterpillar toy in the grotto to the left of the Xiaocui puppet. The jade butterfly is placed first, the small bag is second, and the caterpillar toy is placed third;
31. After placing it, just go through a plot and then a martial arts scene (you can skip it), and then go through a plot and the fifth chapter will end.