It is recommended to regard dodge as equal damage and avoidance to avoid underestimating the dodge damage resistance of the second skill or overestimating the dodge damage resistance of the third skill. When the third skill is activated, it is equivalent to 14,000 HP. You can estimate whether you can resist it. Because it specializes in dodge, it is recommended to use it in crisis contracts. Or daily pictures of abusing food.
1. The team’s blood volume drops quickly. If multiple monsters attack multiple times, they will die or be unable to withstand the next wave due to unhealthy blood volume. With the second skill, the dodge expectation of multiple attacks will be very close to 50%, which is 50% of the group's physical damage avoidance.
2. When other operators are required to resist the extremely high damage of a single monster. With the second skill, you can use 50% physical dodge + interrupt to raise your hand. Combined with mudstone, dodge does not consume shield and assists mudstone.
3. The situation where multiple monsters die suddenly due to high damage. That's right, the third skill comes into play. Works the same as Ghost Shark. Different from the ghost shark, she can activate her skills when she lands (2s), and she can resist it if she doesn't die within 2s. What's more, there is also a 25% normal dodge that can be used for a while. And it was to block three groups of attacks.
4. Provide blocking tools at specific locations. The third skill is landing to block three and double dodge. There are many blocking tools, but it cannot block three, and it is too expensive to reload the block.
5. Cut off low-armor monsters. The third skill is launched on the ground, and the damage is devastating to low armor.
6. A high-pressure start. If other vanguards cannot resist using their second skill (such as Bagpipe), they need to use their third skill to supplement the output block.
7. Specific operators are required to resist injuries under specific circumstances. That is to say, when the axis is stuck, some operators will not be able to activate skills or stand safely because they have taken one more damage. They can use the second skill and dodge to activate the skill smoothly.
8. Durian cranberry. It needs to be explained that it is difficult to eat durian in Crisis Contract because various entries are weakened, and the defensive skills also weaken the ability to eat durian because of the weakened entries. However, Flame Tail's second skill dodge is not affected by the weakening entry. As a result, some operators can eat durian in crisis contracts. Some experts have calculated it, so I won’t go into details.
Some people would say that there are other operators who are capable of these tasks (Deep Sea Color, Ghost Shark, Makeup Artist), but her second and third skills are all launched from the ground (2s), and her skills can be turned around quickly (40 and 24). The most important thing is that she can The fee rebate is in line with the situation where the plug-in and plug-out costs of crisis contracts are tight. This is something other operators cannot do. To put it quietly, Flame Tail’s second skill returns one mana more than Dedog.