In this issue, we will update you with a comprehensive strategy for the Little Grass God. The article is divided into two parts. This is the first article, which mainly analyzes the basic information of the Little Grass God. In the next issue, we will specifically explain the equipment and team strategy. Okay, let’s move on. Let's get to the point.
The basic panel of the Little Grass God has a basic attack power of 299 points at level 90, which is an upper-middle level in the game. The breakthrough attribute is added with an elemental proficiency of 115. Nasida herself is also a character with mastery in the main stack.
The grass god's normal attack has a total of four stages, which are very cute. The heavy attack can be selected by using the mouse arrow to circle up and to the right. Reminiscent of our real life, this design is very novel and interesting, but because of the grass god's basic attack and heavy attack The attack is not subject to the critical hit rate bonus of talent 2, so it is not easy to get a critical hit, and the damage is relatively average. With the vine intensification reaction, the critical hit is only about 7000.
Let’s look at Nasida’s core skills. Elemental combat skills have been heard all over the place. They are divided into tap and long press. Long press will enter the aiming state, which is similar to taking a photo to select a certain number of enemies. The upper limit is 8.
The enemy that is hit will be in the "Yunzhong Seal" state. Enemies in this state will be connected to each other within a certain distance. When one of the enemies is affected by an elemental reaction or is damaged by grassland cores, Nacida will react based on attack power and elements. Mastery, releases "Destroying Three Karma" to all connected enemies, causing grass element damage.
Then let’s take a look at the grass god’s ultimate move, Huanjing Huancheng.
Nasida expands the "House of Maya" field. At present, the most useful thing is the interval time for the Thunder element teammate to reduce the E skill. The original 2.5 seconds can be reduced to 1.7 seconds. Being able to use grass more frequently is more conducive to the response of the grass element. , when using other dual fire elements, the damage of the E skill is increased by 40%, which is equivalent to a grass injury cup. When using dual water elements, the time of the ultimate move is extended from 15 seconds to 24 seconds. With the inherent talent 1, it can provide teammates with a longer duration. The front desk is proficient, and the ultimate move consumes 50 energy. In actual combat, there is no need to deliberately accumulate energy.
Let’s look at the Grass God’s inherent talent. Talent 1. When Nasida releases her ultimate move, it will provide mastery to the character currently on the field based on the mastery of the most proficient character in the team. The upper limit is 250 points, which can be fully accumulated when the mastery point is exactly 1000. It is easier for the Grass God to accumulate proficiency on his own, and for his teammates to accumulate proficiency. For example, the super-blooming Kuki Ninja has thousands of proficiencies. It is no problem at all;
Inherent talent two, which can be fully accumulated when reaching 1000 mastery points. It seems that this is clearly to let us pile up mastery to death. Grass God Special Martial Arts can provide 265 mastery, breakthrough attribute 115 mastery, and the main attribute of the Sand Cup Crown is Jingjing. Fine 187 Mastery x 3, which adds up to 941 Mastery, plus the adverbs provided by the team, etc., 1000 points of Mastery is still very easy to achieve.
Let’s look at the grass god’s life talent. It is quite useful for collecting things that grow on cliffs such as the Glazed Bag Jiepo Lotus. Taken together, Nasida’s core skill is the E skill, and her ultimate skill mainly increases the growth rate. The E skill and the bonus to teammates, the priority of all Nasida's talent points is E>Q>A.
Then let’s take a look at the grass god’s destiny seat. With one life, the team does not need to gather double fire and thunder to get the maximum bonus. For example, if Kuki Shinobi uses Super Bloom Reaction, there is often only one thunder in the team. In this case, one life can guarantee the highest effect.
Second life, the damage caused by the fusion reaction itself will not be critical. This is a life throne that changes the underlying mechanism of the game. For example, the original damage of Prairie Core is more than 30,000, and the critical hit is 60,000, which is equivalent to a probability of more than 20%. Produce a grassland core, and pair it with Nilu to join the aquatic plant bloom team, and the effect will be even more explosive when facing a group of monsters. Defense reduction is a very rare area. Unlike Thor's second life and eightfold six life, which ignore defense by 60%, the benefits of grass god's defense reduction can be enjoyed by the whole team, and the actual increase in damage is about 17%. This It can also allow Thor and Yao players who have not used the life socket before to experience the full life effect of the low-end version.
Next, let's look at three lives. The E skill level is increased by 3 levels, and the damage to Nasida herself is increased to about 8%.
With four lives and a special weapon, the grass god's mastery is more than 940. With four lives, it can easily exceed 1000 points. If the grass god's mastery exceeds 1000 points, the profit will be greatly reduced, so the high life For the main attribute of the sacred relic of grass, it is more recommended to bring Essence Violence or Essence Grass Essence or Essence Grass Explosion.
Five lives, the level of the ultimate move is increased by three levels. Not only the damage is increased, but the interval time of Nasida's E skill will also be reduced with the increase of the level of the ultimate move. At level 13, it can be reduced to a maximum of 1.71S. Compared with other characters, The five lives are more useful.
Finally, let’s take a look at six lives. It is similar to the effect of Ye Lan’s full life. It gives the Grass God a certain battlefield output ability. The actual improvement to the Grass God is about 65%. The disadvantage is that it needs to be activated in a short time after the Grass God is activated. Release, the process cycle is relatively not free enough.
To sum up, Nasida’s key life zodiacs are actually: first life, second life and six life. Civilians can play with 0 life. The second life has a significant effect on improving the whole team. Full life unlocks the battlefield gameplay.
All attributes of the Little Grass God have been introduced. If you think there is anything to add, or if you have any other discoveries, you can also leave a message in the comment area to discuss.
If you still want to know how the little grass god assembles a team, please read the next guide. See you in the next issue!