Let’s take a look at the top ten most powerful heroes in League of Legends lol. The specific ranking details are as follows:
Ornn's W skill can cause a lot of damage, and it can also provide a shield that absorbs a percentage of life. Affected by double resistance, few heroes can beat Ornn, especially in the early stage, and many of Ornn's controls are more powerful. It prevents the opponent's output from being played very coherently. Another point is that Ornn can upgrade his own equipment. Correspondingly, with the same 6-block equipment, Ornn's additional attributes will be more.
Garen is a hero that many players came into contact with when they first started playing League of Legends, and they thought it was very fleshy at the time. Garen's strength is mainly in the W skill. Galen's W skill can obtain a double resistance bonus by killing units, with a maximum double resistance bonus of 40. The active skill can reduce damage by 60% in 0.75 seconds. In the remaining Reduce damage by 30% for the duration. And although Galen's Q skill is an output skill, the silence effect can greatly affect the opponent's output, so it will also give the opponent a very fleshy feeling.
Mundo's skills determine that Mundo's profit from meat is very high. In addition, the high blood volume will greatly improve the blood recovery ability of Mundo's ultimate move. The blood recovery effect lasts for 12 seconds and can restore up to 100% of the health value in total. With the exciting 30% health recovery, Mundo will be able to There are almost two and a half tubes of blood, and the blood volume is tens of thousands. I am asking you if you are afraid.
The reason why the big bug is on the list is that in the early stage, using the passive can consume the line very well and is not easy to kill. In the middle and late stages, using the ultimate move can take up at least 6 layers. If you take one more hero, the upper limit will increase by one layer. Theory It’s possible to have tens of thousands of HP, so one of the most fleshy heroes should be Big Insect.
It is certainly expected that Dragon Turtle will be on the list. Dragon Turtle's W can provide Dragon Turtle with a high double resistance bonus, which is difficult to impress. Moreover, Dragon Turtle's E skill can taunt and reduce the enemy's resistance. The output ability is therefore more fleshy. For many shooters, the Dragon Turtle is unsolvable.
Although Niutou is an auxiliary hero, as an auxiliary hero used to deal with damage, Niutou's ultimate move can reduce damage by up to 75%, and can also reduce the damage of defense towers. At this time, Niutou is generally a hit player in addition to real damage. It is immobile, so the bull head can also be included in the list.
Sion's W active skill can provide a shield with a life bonus, up to 12% extra life bonus. Having said that, Sion's upper limit of life is also very high. Every time a unit is killed, he can get 4 There is a life limit bonus of 15 points, and killing large wild monsters, artillery vehicles or heroes will have a 15 life bonus, so Thain's life will be very high. With the W bonus, Thain's survivability is very good.
Mumu's E skill can reduce the physical damage Mumu receives, and this passive can be bonused by armor and magic resistance. Therefore, the damage Mumu receives in team battles will be greatly reduced. With Mumu's protection Mumu can also be ranked in the damage reduction of armor and magic resistance.
The stone man's passive will have a 10% health shield, and this shield is affected by the armor's magic resistance. Therefore, the stone man is naturally equivalent to a 10% life bonus, and this extra life will return in 10 seconds. . The Stone Man is not only because of the shield, but also because of the Stone Man's bunch of controls that can very well limit the enemy's output. The attack speed reduction of the E skill can very well limit the enemy's output.
Maokai's passive gives Maokai a very good recovery ability, and the knockback effect of his Q skill often makes the opponent unable to deal damage, which reduces the attack frequency. With the exciting Maokai, the passive can restore a lot of blood. Coupled with QWR's three consecutive control attacks, the opponent is unable to produce output, so Maokai can also be on the list.
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