The Elemental Wizard of Ark of Destiny is a relatively common mage profession in the game. What about the Elemental Wizard of Ark of Destiny? This is something that everyone doesn’t know much about. If you are interested, you can take a look at the guide to adding points to the skills of the Elemental Wizard of Ark of Destiny!
List of bonus points for Ark of Destiny's elemental wizard skills:
Recommended points for level 50 (262 skill points) skill [circulation] engraving:
[Red Flame] is a vulnerability BUFF skill. It must hit when released. The circulation mark can ensure that the vulnerability is covered throughout the process.
[Gravity Circle] [Heavenly Punishment] [Ice Arrow] [Doomsday] [Elemental Fission] [Fire Explosion] are powerful output skills, which are the core of the output in the circulation gameplay. Since these skills have a certain charging time, they need to be used when using them. It requires a certain release accuracy.
[High Wind] is a counter skill. After clicking on the tripod, the counterattack will be faster and the success rate will be higher.
Engraving recommendations
Required engraving: [Circulation] [Resentment]
Reason for recommendation: [Resentment] can maximize the damage capability of the output profession.
Optional engraving: [Spell Doll] [Powerful Side Attack] [Spiked Hammer] [Swift Blade]
Recommended reason: Prioritize the improvement of output ability. The increase in output ability is [Spell Doll] > [Powerful Side Attack] = [Spiked Heavy Hammer]. In addition, [Swift Blade] can tap a certain swift attribute, and in When there are auxiliary professional BUFFs in the team, our team's combat output capability can be maximized.
TIP: You can choose your own engravings according to your preferences. You can choose 2 for the Sun Moon Deer version and 3 for the Legion Commander version.
combo skills
General idea: skill cycle, vulnerability BUFF, mobility
Combo skills: [Circulation] does not have a relatively fixed order of combos. You just need to ensure that [Red Flame] is equipped with a vulnerable BUFF and then frequently connects to other output skills. Since some skills include charging time, it is not useful for us. There are certain requirements for the accuracy of skill release, and you need to practice more in the dungeon.
In the early version, circulation gameplay was the mainstream engraving recommendation for elemental wizards. With its smooth circulation and strong mobility, it often performed well in dungeons.
The above is all about the guide to adding points to the elemental wizard skills in Ark of Destiny. I hope it will be helpful to everyone!