The root copy of Ark of Destiny's Curse Warlock is the second copy of the ancient ruins of Aberia. In this copy, players will need to face two BOSS. The following is an introduction to the mechanism of the root copy of Ark of Destiny's Curse Warlock. I hope Can help everyone.
As the second dungeon of the Ancient Ruins of Eberia in the Abyss Dungeon, the Root of the Curse Warlock can only be challenged after clearing the Warcraft Canyon dungeon. The difficulty of the dungeon has also been improved, and adventurers will face the resurrected Goru. There are two major BOSSs, Mu and the Immortal Sigmund. Below, Mokoko will explain the detailed mechanisms of the two BOSSs.
Resurrected Gorum
Gorum, who was resurrected by Sigmund with an evil spell, has a core mechanism of conjuration. When the battle starts, Gorum will use the magic spell to periodically superimpose dangerous eyes on all adventurers. When the dangerous eyes of any player reach 5 layers, the group destruction mechanism will be triggered.
(Dangerous Eye Effect Tips)
The key to cracking this mechanism is the ancient purification balls that are refreshed periodically in the battlefield. When an adventurer uses this item, all layers of dangerous eyes will be cleared. It is worth noting that only one ancient purification ball will be refreshed on the battlefield at a time, so adventurers need to communicate the order of using the ancient purification ball during the battle and eliminate the layers of dangerous eyes on their body in sequence.
(Use the ancient purification balls in order)
sigmund the immortal
The second stage BOSS is the immortal Sigmund that adventurers fought against in the main mission. Different from the main line, Sigmund in the Abyss Dungeon has a more powerful combat mechanism, which requires adventurers to deal with it carefully.
Sigmund's group-killing mechanism is easy to identify. When it uses a guided skill and a full-screen attack prompt appears, the adventurer needs to use a skill with a debilitating effect or use a cyclone grenade to attack. If it is not used within the guided time, When it is incapacitated, Sigmund will perform a full-screen attack and destroy the adventurers. Therefore, before the battle begins, the adventurers can prepare whirlwind grenades to prevent being affected by the cooldown of skills or insufficient incapacitation when encountering this mechanism. Challenge failed.
(Sigmund deactivated it when he guided it - from the author@yanbenqing)
Another important mechanic of Sigmund is triggered when its health reaches zero. When its blood volume returns to zero, a total of 4 groups of 8 curse spheres will be placed in the four directions of the battlefield, up, down, left, and right. Adventurers need to destroy the four directions according to the color of the breath that spreads when the curse spell is detonated. Spell spheres of corresponding colors: If all errors occur, Sigmund will be restored to full status and the number of resurrections will be increased; if 2 are destroyed, Sigmund will recover 15 health points; if 4 are destroyed, Sigmund will recover 11 health points. . It should be noted that every time Sigmund is resurrected, he will gain and stack layers of immortal power to strengthen his own damage. Therefore, it is recommended that adventurers allocate their positions in four directions to destroy the sphere before the boss battle begins. , to prevent Sigmund's multiple resurrections.