Arknights has recently updated the new summer event Volcano Travel Dream. The special operator Linlang Shihuaiya has also been launched with the launch of this event. Many friends may have drawn Shihuaiya but don’t know if it is worth cultivating. Today The editor brings Linlang Shihuaiya’s strength evaluation guide, let’s take a look.
A skilled buyer
Get 1 gold coin when turning on the skill, and get 1 gold coin for each characteristic consumption during the skill period, and increase your own attack power by 4% (can be superimposed, up to 8 layers) [module may change to 6%, 10 layer】
Second skill meeting gift (passive)
Consume a gold coin to place a champagne bomb on a placeable and passable ground within the range of [Cross or Sword Rain]. The champagne bomb will cause physical damage of 200% of the attack power to the first enemy it touches and make the target pause for 2 seconds. (The bomb can trigger an additional damage within 3 seconds on the field. When carrying this skill, the upper limit of gold coins is 5)
The third skill is a golden throw (automatic recovery and automatic triggering)
The attack becomes a two-hit combo. When the enemy is knocked down, a gold coin is obtained. When the skill is turned off, all gold coins are consumed to randomly attack enemies in the front range. Each gold coin consumed causes physical damage equivalent to 150% of the attack power, and the target is Push forward with some force. (The duration is unlimited and can be turned off at any time. The upper limit of gold coins when carrying this skill is 10)
Linlang Shihuaiya's second skill solves the problem that trap masters cannot place traps at the enemy's feet, but the effect is not very good. It may be used with the push and pull special to achieve a certain permanent control effect, but in view of the increasing number of control options and the fee-deducting characteristics of Hongshang , the priority is not high. At the output level, under the most ideal conditions [including ideal modules], the dps can probably reach 3k4, but it is a fantasy, and there is a similar range of idle skills on top of a big mountain in Zhongyue. The relative advantage is weak control, but this skill Another feature is that it will lose part of the flat A damage when engaging the enemy. With the ideal module, the three skills can inflict 100,000 total damage within 30 seconds without killing the enemy [about 80,000 without the module], but nearly 80% of flat A are short-handed singles, and the effect of pushing is It probably does seem to be a small or medium force [haven't studied it yet]. It has countermeasures, but it eats up the map. The second talent is a bit like the fourth master's third wolf, but fortunately, his body is ten times or even nine times stronger than the third wolf. On the whole, it is a flower-work operator. Its output is higher than that of Old Carp, but its countermeasures are probably not as good.