There are many mystics in the Back to the Future 1999 game for players to drive, and Little Mesmer is one of the four-star characters. So what is Little Mesmer like and what are his skills? Let’s take a look with the editor now Let’s talk about the introduction of Little Mesmer’s skills.
little mesmer
Rarity: 4
Character attributes: Intelligence
Type of Trauma: Psychological Trauma
Character tags: kill profit, residual blood kill, passion improvement
Skill introduction
Passive-blocking drugs
Insight I: At the end of every 2 rounds, grant 1 layer of [Stability] to the friendly unit with the lowest health percentage.
Insight II: When entering battle, physical defense and mental defense increase by 10%
Skill 1-[Through-body Magnetic Flow]
Single target attack, causing 200% mental trauma
Skill 2-[Suppression of Grip Ring]
Group enhancement, which increases the mental defense of all allies by 10%, lasts for 2 rounds, and grants 1 layer of [Stability]
Big move-[Artificial sleepwalking therapy]
A group attack, causing 200% mental trauma to all enemies, causing the main target to gain 2 layers of [Paralysis], and other targets to gain 1 layer of [Paralysis]